Is there a way to adjust individual car volumes?

Yes there is.
In the MAS Files are the Sound Files *.SFX or *.JSON, that you can modify.
That, of course, can be done only with the not encrypted MAS Files, so that you can not do it for DLC Content.
 
Thanks. Do you need to adjust inside and outside engine noises, or does one affect the other? Is there a tutorial somewhere? I googled it, but they seem to mostly be on actually putting a new car into Rfactor2 not changing it.
 
Have a feelin' ISIMotor3.0 was set to solve much :oops:


:p
maxresdefault.jpg
 
Thanks. Do you need to adjust inside and outside engine noises, or does one affect the other? Is there a tutorial somewhere? I googled it, but they seem to mostly be on actually putting a new car into Rfactor2 not changing it.
I don't know if there is a Tutorial available.
The Adjustment of Inside and Outside Sounds depends on the used Sound File.
If it's a *.SFX File, you can modify the following Number (bold)
VS_INSIDE_POWER_ENGINE_1=1.4,.....
VS_INSIDE_COAST_ENGINE_1=1.3,.....
VS_OUTSIDE_POWER_ENGINE_1=1.4,.....
VS_OUTSIDE_COAST_ENGINE_1=1.3,.....

If it's a *.JSON File, you have to ensure that you edit the Values for In- and Outside in the correct Section, which is covered by {} Brackets.
There is a Section
"bank": {
"name": "inside",
......
}
and
"bank": {
"name": "outside",
......
}
In the 2 Sections, search for the Section "name": "engine", and inside of that, you again have Sections for the different Sounds, like
"name": "coast...
"name": "power...

There you can adjust the Volume for the whole Section (bold), which e.g. looks like this:
"volume": {
"key": "throttle",
"value": [[0.1,0.6,0],[0.7,0,0.3]]
},
or for each single Sound File, which e.g. looks like this:
"sample": "PATH AND NAME OF THE SOUND FILE",
"volume": {
"key": "engineRPM",
"value": [[10,0,0],[250,1,0.2],[1050,1,0],[1500,0,0.2]]
},

To adjust the Volume in a *.JSON File is more complex as you can see.

And i've marked the 2nd Value in the square Brackets from my Memory, but i'm pretty sure that they are for the Volume.
 
Thanks. Just so you know its the GT Revival mod I might be working on. Not sure yet as there are lots of cars and they all are louder than all my other cars. I'm pondering to turn down when I use them or just go and modify them.
Also I read If I do modify the and put the changed files back in, it might screw up online play? Something to do with rfcmp or rfmod files?
 
Also looks like the files are from GTR2, so the files are either ini file or wav files. Are those easier to change?
 
@Bsmooth If you want to modify something in an existing Mod, i would recommend to not to edit the Files in the original *.MAS Files.
Extract the Files that you want to edit, put them into a new *.MAS File and create an Update rfcmp for the Component.
In that Way, you just have to move the Subfolder with the Update from the Installed... Folder, to avoid Mismatches in Multiplayer.
When you want to play Single Player, simply move the Folder back.

rFactor is using *.wav Files too, so that is no Problem, they just should be mono and not stereo.

But in rFactor the Sound File "must" use the Extension *.SFX (old) oder *.JSON (new Sound Scheme), so you have to search for these Files.
If the Sound Files are *.ini Files, check the *.veh Files, if they are linked as *.ini there.
The Line in the *.veh File is: Sounds=
If they are GTR2 *.ini Files, they should have the same Format as the rFactor *.SFX Files, so you can edit them in the same Way.
 
Maybe I should ask the original owner of the files first. I think its from SSS_Garage, because I'm not seeing SFX or JSON files.
 
Maybe I should ask the original owner of the files first. I think its from SSS_Garage, because I'm not seeing SFX or JSON files.
Yes, it's always the Best, when the Modder fixes Problems directly, that all Subscribers will have the Advantage. :)
 
Ok I actually found the SFX file under physics. Is there a way to do this so I don't have to move the file so I don't get mismatches in multiplayer? Plus I'm not sure what you mean "create an Update rfcmp for the Component."
Trying to contact owner but I want to see If it works first. Also I had saved a thread that Ducfreak did years ago on sound modding files. Do you think it would be OK to post it?
 
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