Released Introducing KartSim!

Introducing KartSim!
An all new series in collaboration with KartSim, which includes karts and tracks, is available NOW for purchase in our Steam Item Store!
http://store.steampowered.com/itemstore/365960/browse/?filter=Packs
Full details on KartSim can be found here:
https://www.studio-397.com/2018/03/kartsimrelease

Leave your comments below :)
KartSim Latest Updates 24-05-2018
KS PFI v1.11
- Fixed false cut detection

KartSim Latest Updates 15-05-2018
Buckmore 2018 v1.05
Glan Y Gors v1.15
KS PFI v1.09

Chnagelog
  • Replaced Pit exit officials with Pit Exit Lights at all tracks
  • Changed advertising at PFI, Glan y Gors,
  • Revised cut track at Buckmore and PFI
  • Adjusted corridors in pit lane at GyG
  • Adjusted fuel use estimate at PFI
  • Changed default weather selection for all tracks to be at more realistic choices
 
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Could the developer have a look at the exchange rates on Steam?

RF2 is using a 1.94 multiplier for Brazil while Kartsim is using 3.34 multiplier.

EDIT:
Also, is Michael Borda the author of these karts' physics too?
 
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Is there any particular reason for the setups being fixed? At least it says they are in the item description on the steam store. I mean I don't even mind that much, at least the racing will be closer, but it kind of bothers me a little in case I don't like the default setup
 
Does it have Lock to Horizon, or something to simulate this?
I love karts, but the S397 ones are impossible, for me, using VR.
 
Does it have Lock to Horizon, or something to simulate this?
I love karts, but the S397 ones are impossible, for me, using VR.
in discord someone once said setting all the camera settings to 0 give a similar function, I dont use VR so no idea how effective it is
 
Does it have Lock to Horizon, or something to simulate this?
I love karts, but the S397 ones are impossible, for me, using VR.

This is a pack for rF2. It's not going to have something new like that by itself.

@Will Mazeo Locking the view to the car is different to 'locking' it to the horizon. In some ways having your view bolted to the car is worse than the default head physics. There are threads discussing this.
 
Yes, but if they have taken it in account, reducing the vibrations... :rolleyes:

I think the existing headphysics stuff can't do what VR users want. Lock to horizon is the best option, which will hopefully be implemented soon (for everyone).

*And sorry for off-topic
 
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