I just noticed that the mWind member in the ScoringInfoV01 structure is a TelemVect3 structure. How is this supposed to be interpreted? Generally these triplets are directional, but why would wind have a Z direction, and why would you need to do maths to calculate the actual wind speed? Or am I missing something here? EDIT: After some tests, the wind triplet values are all zero. I guess that is why wind has no in-game effect, it's not enabled yet, right?