[WIP] Indycar 2018

Discussion in 'Vehicles' started by Navigator, Jul 7, 2018.

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  1. Navigator

    Navigator Registered

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    Hi guys,

    I'm in the middle of a conversion with Vitor Souza's 2018 Indycar mod.
    (https://vsmotorsportsmodding.webnode.com/vsm-indycar-2018-spin-off-released/)
    The physics turned out better than I would ever hoped and so I asked help for the making of skins and DX11 conversion. I got that help; they are doing great work and I am very thankful!
    Philrob is working on the DX11 parts; it's all magic to me, but he is working it!
    Whitmore is working on the skins; also being a wizard to me!

    Just today I got permission from Vitor and so; publishing is a real option!
    A few problems still like animated driver hands (so if anyone wants to have a go, please feel free to volunteer) but it should all be good.

    I made a small video; sorry its in slow-mo, but thats just the way replay works on my machine.........
    https://www.dropbox.com/s/0zba391fn55iyif/rFactor2 Mod Mode 2018-07-07 22-54-51-84.avi?dl=0

    Well; I hope there is some interest in this one!
     
    Last edited: Jul 7, 2018
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  2. ede78

    ede78 Registered

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    Great news. Thank you very much for doing this!
     
  3. elbo

    elbo Registered

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    Great news Nav...if you can implement the visor in VR, I love that in GP3 mod…
    Thanks for bringing us an updated Indycar
     
  4. Navigator

    Navigator Registered

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    Thanks for the enthousiasm guys; very nice to read and to know!
    I'm mainly a "physics guy" (and that is coming along way more nicely than I would ever hoped!) and so I needed help with the other stuff.
    A visor in VR...…..I will have a look, but for the first release, I can't make a promise.
     
  5. TheMattyOnline

    TheMattyOnline Member

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    Have a word with Devin. He implemented the visor in his V10 mod. Should be able to point you in the right direction.
     
  6. Navigator

    Navigator Registered

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    Maybe I will, but there's a 1001 things to sort out first......
     
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  7. Navigator

    Navigator Registered

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    Physics are coming along nicely, but I need it tested......
    If there are guys out there who have a feeling for this and follow the Indycar series, please let me know via pm?
    You don't "have" to follow the series, but if you think 350 km/h on a road course "seems okay", that would not be useful ;)
     
  8. Navigator

    Navigator Registered

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  9. dradecki

    dradecki Registered

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    How's the mod coming along?
     
  10. Navigator

    Navigator Registered

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    At this moment, there seems to be a problem......
    Physics are very different when testers drive the car.

    On holidays now, so a few weeks and I dive in it again.
     
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  11. dradecki

    dradecki Registered

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    Okay, sounds good. Thanks.
     
  12. kpf480

    kpf480 Registered

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    [​IMG]Danica is here plus Indy 500 racing Right click on the img and open it in a new tab, You will see 7 pics
     
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  13. kpf480

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    [​IMG] Road course Road America Right click on img and you will see 14 pictures
     
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  14. Navigator

    Navigator Registered

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    A bit of an update; while Whitmore was busy making awesome skins, kpf480 came in and said he already has all the skins, suits and helmets.
    So I contacted Whitmore what to do and he said it was good not to reinvent the wheel and take the set from kpf480.
    He can show them on the model (same model we use) in the game; hence the pictures.

    This is of course a good injection for the mod although some problems still need to be sorted out.
     
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  15. jymp

    jymp Registered

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    Can't see any pictures
     
  16. kpf480

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  17. FuNK!

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  18. kpf480

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  19. pkelly

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  20. kpf480

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