ISI you can be proud with this content release. IMO the gap in terms of visuals now is closed.
Track IMS (Road course):
-Never before I got this feeling of speed on a road course with open wheelers.
The external sounds are excelent.
-The fps performance according to the last released ISI tracks seems to be on the same level regardless I had to reduce the settings because on the end of start finish straight the fps impact was to big with my common used setting.
I think the reason are the big buildings on the right and left side and depending on daytime the amount of shadows . After switching back to enviroment and track reflection to off my old settings give me good results around 60 fps (I cut on 63 fps)
- On the IMS 2014 Road course the pit seems to be in the backside concret area maybe it depends on my setting or on the track detail (ATM I use medium) but the texture of the concret looks a little bit to grey under some certain circumstances (cloudy).
- I'm very happy and satisfied with this content release very well done
DW12 Road config (not tried out the oval ATM)
Thirst thing I noticed was that the car is very stable (default setup) after tweaking and trying out the additional ISI setup and reading again the profile I started to drive the car more aggresiv and from this point it was a different expirience.
I love this deep into the corner braking on the edge of slip grip and also the cornering.
IMO this different feeling (some people here describe this as to staple) comes from the tires because they allow more sliding witout overheating then Formula tires.
So yes the car is easier to drive if you do some sightseeing laps

but if you (I) push the car to the (my) limits it is far away from stable.
The gfx look of the DW12 is outstanding same as F3.5. For me this are the best looking mods ISI ever had released.
All small issues I noticed have been reported from others.
Nothing additional from my side.
Good times for rF2 come on ISI ride the wave
