As the title says, I'm looking to create some custom onboard cameras but am having a nightmare getting the results I want. For the sake if this test what I did was remove all of the "ONBOARDXXX" cams and start a fresh with: LocalCam=ONBOARD001 { functions here } To start with i copied the default steering view functions and just moved the camera xyz to where I wanted it however the interior was always really low LOD, basically the same as you would see from outside the car. Is there a way to define that the camera is inside and to use the highest quality LOD available or at least the same graphical settings as i use (max)? Rob.
Do you have these? I don't know if they matter, but they are the only things mentioning LODS. LODMultiplier=(1.000000) MipmapLODBias=(0.000000)
I don't know if it's the same in rFactor 2, but in rFactor 1 you had to set the LodIn and LotOut values for the meshes in the Cockpit section of the *.gen file not too low. Try LODIn=(0.0) LODOut=(2.0) or LODIn=(0.0) LODOut=(3.0) that should be enough. And if that don't helps, deactivate the Mipmapping in the properties of the meshes. All this naturally works only if the car already has a "HD" cockpit with higher poly meshes (not so important) and high-res textures.