DrivingFast
Registered
Improving the graphical/visual damage system is certainly not a priority, but what is certain and what many people say is that it is not up to par.
As it is not a priority unlike for example the improvement of the physics engine or the realism of driving on wet road or the realistic clutch or the graphical performance, I think it would be good to improve the existing by making these visual effects more visible :
The visual effects of body deformation must IMO be much more visible and while maintaining this system, a maximum of body elements/wheels should be able to come off, because the effect can be impressive.
I presume that it would take a """limited""" time to make these improvements, for a real gain in immersion.
As it is not a priority unlike for example the improvement of the physics engine or the realism of driving on wet road or the realistic clutch or the graphical performance, I think it would be good to improve the existing by making these visual effects more visible :
The visual effects of body deformation must IMO be much more visible and while maintaining this system, a maximum of body elements/wheels should be able to come off, because the effect can be impressive.
I presume that it would take a """limited""" time to make these improvements, for a real gain in immersion.
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