buddhatree
Registered
where did you fix that value?
not in the game, it can't go lower than 0 ...
That value is in your saved controller profile.ini
Setting it to a negative value reversed the FBB when I tried it. G27.
where did you fix that value?
not in the game, it can't go lower than 0 ...
My friend, the Devs have stated in this thread that the only fake effects are the grass. not the rumble strip.
Anyone use CSR Elite? Is that "8" good value for it?
I don't know if anyone on the development team has used Evo or Race07 but Simbin seem to have perfected this FFB issue and you have adjustment for road vibration, engine and brake vibration, curb vibration all separately controlled. You don't need special physics on the track, you can just convert an old rF1 track and it works a treat. So my question is "is this the direction rF2 will be heading or will the track and grass and gravel need different physics to function properly"? I'm not saying that one or other is better or worse just asking the question.Again, remember that this is just to get those having a serious issue with the rattle to a point they can actually drive and test and feel comfortable doing so until we can progress a bit...
I don't know if anyone on the development team has used Evo or Race07 but Simbin seem to have perfected this FFB issue and you have adjustment for road vibration, engine and brake vibration, curb vibration all separately controlled. You don't need special physics on the track, you can just convert an old rF1 track and it works a treat. So my question is "is this the direction rF2 will be heading or will the track and grass and gravel need different physics to function properly"? I'm not saying that one or other is better or worse just asking the question.
The only faked bumps are off road. The bumps you feel going over curbs are geometry based, and the scale of the teeth is realistic to real world values. Now, that said, yes we can soften the grass up so it doesn't feel so hard.
Hey all, Im a noobie to this forum and would like your guys ideas on a wheel issue that I have, I use a Logitech Driving Force Pro. I also used realfeel plugin in rf1, my main issue is that when sitting still with the engine going my wheel rattles from side to side (actually partial turns then goes back the other way) and is quite loud so I have to hold it to stop it from doing it and being so loud Doh. Will the above mentioned FFB setting help with this???
Thanks guys.
Hey all, Im a noobie to this forum and would like your guys ideas on a wheel issue that I have, I use a Logitech Driving Force Pro. I also used realfeel plugin in rf1, my main issue is that when sitting still with the engine going my wheel rattles from side to side (actually partial turns then goes back the other way) and is quite loud so I have to hold it to stop it from doing it and being so loud Doh. Will the above mentioned FFB setting help with this???
Thanks guys.
Thanks for the suggestion scott.
I will definitely try this.
I´m just wondering though,
wouldn´t it make more sense to use different (better) bump values for curbs/gravel/etc. instead of filtering the ffb?
I mean,
it´s not only the disturbing sounds some wheels make,
i would also argue that the shaking of the wheel over curbs itself is a little overdone.
I think the relation between "ffb on the road" and "off track ffb" is not balanced very well
Just my opinion![]()
you just point at the right thing there!The Controller.ini contains, amongs other things, this line:
Rumble strip magnitude="1.00000" // How strong the canned rumble strip rumble is. Range 0.0 to 1.0, 0.0 disables effect.
I suppose lines like this may just be leftover from rF1, but its more likely that canned effects are still used.
you just point at the right thing there!
I set this setting at 0.6, and the rattle noise is a lot lower, I can still feel the rumblestrip effect well!
with 4 on the torque filter.