Hello! How exactly did you achieve this? If the new shader is not possible in WCWINDOW, does anyone know how to make the color of stickers in my window stay the same as the color of body with the light change? I do not know if I explain, sorry for google translate. Thank you!
So many lists of instructions..... all differing.... could there just be one definitive list to convert a car to PBR?
Maybe if S397 provided some official guidelines then there could be one definitive list. I praise Chris, Coutie and others here for trying to work it out in public and sharing their findings. And considering we will probably be getting "complete" track documentation first, then this is it for now.
N the localhost page there isn't the Matte Paint, Chrome Paint, Vinyl, etc options. I still don't understand how to get the chrome effect in a car, wich setup I have to do for a color region (I'm trying to do it in blue region in my case). Someone have a example of the config for a chrome result?
All base material params which @svictor gave me before. But if you want to fine tune it, you need to change it yourself to find out what param resulting what effect paint ======================== "Black":{ "baseCoatRefractiveIndex":1.65805, "baseCoatRoughness":0.528436, "baseCoatSpecStrength":0.509339, "clearCoatRefractiveIndex":1, "clearCoatRoughness":0, "clearCoatSpecStrength":1, "lacquerColour":[ 0.823529, 0.823529, 0.823529, 1 ], "metallicFlakeColour":[ 1, 1, 1, 0 ], "metallicFlakeStrength":0, "metallicPaintStrength":0 }, car paint ======================== "Black":{ "baseCoatRefractiveIndex":1.64272, "baseCoatRoughness":0.356023, "baseCoatSpecStrength":0.501676, "clearCoatRefractiveIndex":1.30532, "clearCoatRoughness":0, "clearCoatSpecStrength":1, "lacquerColour":[ 1, 1, 1, 1 ], "metallicFlakeColour":[ 1, 1, 1, 0 ], "metallicFlakeStrength":0, "metallicPaintStrength":0 }, Chrome ======================== "Black":{ "baseCoatRefractiveIndex":50, "baseCoatRoughness":0, "baseCoatSpecStrength":1, "clearCoatRefractiveIndex":1, "clearCoatRoughness":0, "clearCoatSpecStrength":1, "lacquerColour":[ 0.752941, 0.752941, 0.752941, 1 ], "metallicFlakeColour":[ 1, 1, 1, 0 ], "metallicFlakeStrength":0, "metallicPaintStrength":0 }, shiny vinyl ======================== "Black":{ "baseCoatRefractiveIndex":1.45857, "baseCoatRoughness":0, "baseCoatSpecStrength":1, "clearCoatRefractiveIndex":1, "clearCoatRoughness":0, "clearCoatSpecStrength":1, "lacquerColour":[ 1, 1, 1, 1 ], "metallicFlakeColour":[ 1, 1, 1, 0 ], "metallicFlakeStrength":0, "metallicPaintStrength":0 }, matte vinyl ======================== "Black":{ "baseCoatRefractiveIndex":2.27083, "baseCoatRoughness":0.367577, "baseCoatSpecStrength":0.248743, "clearCoatRefractiveIndex":1, "clearCoatRoughness":0, "clearCoatSpecStrength":1, "lacquerColour":[ 0.752941, 0.752941, 0.752941, 1 ], "metallicFlakeColour":[ 1, 1, 1, 0 ], "metallicFlakeStrength":0, "metallicPaintStrength":0 }, matte paint ======================== "Black":{ "baseCoatRefractiveIndex":1.2136, "baseCoatRoughness":0.628113, "baseCoatSpecStrength":0.179777, "clearCoatRefractiveIndex":1, "clearCoatRoughness":0, "clearCoatSpecStrength":1, "lacquerColour":[ 1, 1, 1, 1 ], "metallicFlakeColour":[ 1, 1, 1, 0 ], "metallicFlakeStrength":0, "metallicPaintStrength":0 }, Shiny carbon ======================== "Black":{ "baseCoatRefractiveIndex":2.40876, "baseCoatRoughness":0.3, "baseCoatSpecStrength":0.5, "clearCoatRefractiveIndex":1.61207, "clearCoatRoughness":0, "clearCoatSpecStrength":0.5, "lacquerColour":[ 0.752941, 0.752941, 0.752941, 1 ], "metallicFlakeColour":[ 1, 1, 1, 0 ], "metallicFlakeStrength":0, "metallicPaintStrength":0 }, matte carbon ======================== "Black":{ "baseCoatRefractiveIndex":2.40876, "baseCoatRoughness":0.15, "baseCoatSpecStrength":0.501676, "clearCoatRefractiveIndex":1.61207, "clearCoatRoughness":0.302443, "clearCoatSpecStrength":0.149126, "lacquerColour":[ 0.752941, 0.752941, 0.752941, 1 ], "metallicFlakeColour":[ 1, 1, 1, 0 ], "metallicFlakeStrength":0, "metallicPaintStrength":0 },