Hello guys! Sorry for making another topic for that thing, but I'm sure a lot of people will be interested about this topic. I've tried to solve this for 2 weeks long now, and finally got. Here's the 'magic' method: 1. Open on the server machine's UserData/player/Multiplayer.JSON file with a Text Editor. 2. Search for this line: "Enforce Real Name":false; And change it to: "Enforce Real Name":true; 3. If it's done, click File/Save. 4. Then right click on the Multiplayer.JSON file, click on Properties, and tick "Read-Only", and then click OK. 5. If you have done everything good, the server will show now your real name (which you gave during registration). Hope that I helped for a lot of people with now, 'cause I haven't found any good solution for that thing (only the rFactor.name, but as Tim said earlier, it can cause bad things.)