how to make a HUD mod?

Discussion in 'User Interface and HUD Modding' started by Miro, Jan 9, 2013.

  1. Miro

    Miro Registered

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    hello,

    i just played around in the dev mod with the HUD editor.
    i am a total noob in this.

    i have everything edited how i want it but how the hell do i get this now in the game?
    as i said i am a total noob here now and have just no idea where to start and what to do.

    i took a look into the ModMaker? file but that doesn't help me a lot.
    it's like reading hieroglyphic.


    cheers
     
  2. Miro

    Miro Registered

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    well, no help, no fancy HUD. :p

    this subforum really needs more support.
     
  3. Gridgirl

    Gridgirl Registered

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    OK ... let's have a go at it


    After saving your changes, you need to build a mod File.

    You will find the needed Files in rfactor2\ModDev\HUD


    If you doesn't change the Filenames and used the original Graphics, the Files will be (for example)

    ARCADE STYLE HUD.ini
    ARCADE STYLE HUD.tga
    ARCADESTYLE.mas

    Copy this Files in a new Folder

    (If you want to use your own Preview you have to create one. But its not necessary to get it work.)


    Rename this Files (Example: Arcade Style HUD -> My HUD)

    Open the .mas file and replace the existing .ini and .tga with the new Files


    After saving your .mas file create a mod package and install it like any other mod.
     
  4. Miro

    Miro Registered

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    ok, this might sound stupid now but that's what i have done now.

    "Copy this Files in a new Folder" -> created a new Folder on Desktop called "clean"

    "Rename this Files (Example: Arcade Style HUD -> My HUD)" -> renamed all three files in clean.mas and clean.ini and clean.tga and dropped them into the "clean" folder on the desktop.

    "Open the .mas file and replace the existing .ini and .tga with the new Files" -> ???? i don't get that. which mas file should i open and whiich files should i drop into it?

    and after all is there any specific location where i have to save all these files?


    thank you for answering :)
     
  5. Abriel Nei

    Abriel Nei Registered

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    You need to open your "clean.mas" with a text editor and replace
    ARCADE STYLE HUD.ini with your new name clean.ini
    ARCADE STYLE HUD.tga with your new name clean.tga

    Then you need to open the MAS2.exe and create a mod from the files you have in your clean folder.
     
  6. Gridgirl

    Gridgirl Registered

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    Can't see any stupid

    I mean your new .mas file --> clean.mas

    There is no need for a specific location. But maybe it's easier if you copy the files in the tools folder (rfactor2\Support\Tools)
     
  7. Miro

    Miro Registered

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    when i open the .mas file with the notepad i can't read that stuff.
    just loads of signs but it makes no sense.
     
  8. Gridgirl

    Gridgirl Registered

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    Ähhhmmm ... you need to use the mas2.exe to open the mas file ^^
    A editor can't read this files
     
  9. Abriel Nei

    Abriel Nei Registered

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    Ah sorry, I'm not at my PC right now so I have written that from the top of my head.
    Then you need to open that file with MAS2.exe
     
  10. Miro

    Miro Registered

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    thx, now i have done that but there are no files (ARCADE STYLE HUD.ini, ARCADE STYLE HUD.tga) to replace them.
    just loads of other files.
     
  11. Gridgirl

    Gridgirl Registered

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    "ARCADE STYLE HUD" was just a example. Depends on the Basic Hud you used to create your own.

    If you're not sure, search for the .ini in that mas. There should only be 1. Then search for the .tga with the same name as this ini. Then delete both and insert your own. (Clean.tga, clean.ini)
     
  12. Miro

    Miro Registered

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    i used the ARCADE STYLE HUD as i was editing the HUD but honestly i can't find those files.

    look, this is the clean.mas now:

    [​IMG]
     
  13. Gridgirl

    Gridgirl Registered

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    mmhhh .. ok (or better ... it's not ok^^)

    i need my gaming pc to have a look, cause i wrote this just out of my head.

    But need a few hours to get home.
     
  14. Miro

    Miro Registered

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    no probs, i will wait! :)

    thank you
     
  15. Gridgirl

    Gridgirl Registered

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    OK ... lets try it again ;)


    Sorry, i was a little confused, cause i made my own HUD right after the Open Beta starts and uses my own Preview Pic.:eek:


    You should have now 2 Files (the .tga is not needed if you use the original graphic)

    clean.ini
    clean.mas


    Open the clean.ini with notepad

    at the buttom you will find something like this "MAS_FILE = ARCADEHUD.mas"


    change this to MAS_FILE = clean.mas


    After saving this, open the clean.mas with MAS2.exe

    insert (Add) your clean.ini and save it



    NOW you can create your mod by using your clean.mas
     
  16. Miro

    Miro Registered

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    :D taaaaaaaaadaaaaaaaaaaaaaaa!

    i have done it. the hud needs still more work but as soon as i am finished i'll share it!

    thank you!
     
  17. madleecher

    madleecher Registered

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    Soo i have watching to in HUD Editor but i'm searching actually a method to create own variables. The only way i found is @ statbar and tachbar, but they attach on this variables.

    can help me someone from ISI please
     
  18. madleecher

    madleecher Registered

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  19. Miro

    Miro Registered

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    dude, if i could help you i would but as it seems you already know more than me.
     

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