How to create cameras?

Discussion in 'Car Modding' started by Suzukinol, Dec 9, 2017.

  1. svictor

    svictor Registered

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    The key things for working with car cameras (as explained very well in Coutie's posts):
    1. Modified vehicle cam file is saved under rFactor 2\ModDev\UserData\player folder as cams.cfg. You will have to manually copy its content and replace with the old one.
    Note: cams.cfg file takes priority over original cam file in vehicle mod folder. It is important that you remove this file after done editing/copying/replacing.
    2. To edit any camera view, first use hotkey to switch to that camera. Insert for cockpit view, Home for onboard, etc.
    3. Set a good ClipPlanes value is important to avoid getting parts cut off.
    4. Set correct LOD multiplier is also important, especially if working on old RF1 mods, which could have some none-default values.
    Note: after changing LOD multiplier value, LOD values in GEN file may require further adjusts to have proper view distance.

    To change freelook camera movement without restart RF2 (also good for main game for taking screenshots):
    1. Save your current controller profile in game with a recognized name.
    2. Alt-tab out of game, go to rFactor 2\ModDev\UserData\player folder, open your saved controller file with notepad.
    3. Search keyword Freemove (there are 3 of them), replace all three values as you like, then save file.
    4. Alt-tab back to game, go to option > controller, find your controller profile and click load button, and now you have new movement speed.

    PS: would be nice to have a dedicated developer guide page for vehicle camera editing.
     
    Last edited: Sep 2, 2022

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