How to create billboard trees in blender?

Discussion in 'Track Modding' started by Spears, Sep 18, 2018.

  1. Spears

    Spears Registered

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    The title says it all. An explanation on how to create billboard trees in blender.
     
  2. Spears

    Spears Registered

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    nobody uses blender?
     
  3. Nibiru

    Nibiru Registered

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    I don't think it's possible. The gmt export options in the max plugins is where we define billboard and which side it rotates.
     
  4. mantasisg

    mantasisg Registered

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    Maybe... I have tried it once, but whole object was rotating, not individual meshes, and it was rotating in very bad way.

    I am just making my first steps in rF2 modding. I use Travellers blender addon, but so far I only used it for exporting .fbx. But it is really meant to be for exporting .gmt, and I still haven't got to use it well in that way. I would preffer .fbx. Maybe then it would be possible to get something in combination with gjed. But it is complicated... Travellers script are also unfinished. Hopefully he'll find some time and motivation to continue them.
     
  5. ReaperNZ

    ReaperNZ Registered

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    where can i find a tutorial on how to make & add billboard trees or 3d trees to my rf2 track ?
     

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