How to create an extra1 texture?

Discussion in 'Car Modding' started by doberk, Nov 12, 2017.

  1. doberk

    doberk Registered

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    Hello, I would like to customize the steering wheel texture for each car in a mod adding de brand logo. The mod has the default texture swheel.dds, and I would like to put a file audi_33_extra1 together the skins files audi_33.veh and audi_33.dds and load this extra1 for each car instead of the original swheel.dds

    How I have to do this? Have I to do the mapping in veh?

    Thanks in advance
     
  2. WiZPER

    WiZPER Registered

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    It's very simple really. All you have to do is name the material WCEXTRA1, in the .VEH of the car you can then "rename" the texture reference to say SWHEEL, by adding this:

    Extra1="SWHEEL" // Steering wheel

    Each livery making use of this customization would then have the texture named: xxxxxxSWHEEL.dds - x'es being whatever the "DefaultLivery=" in refering to.
     
    Last edited: Nov 12, 2017
    DJCruicky likes this.
  3. doberk

    doberk Registered

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    This is what I was doing. I thought any other configuration was needed. I am going to keep trying, maybe there is an error in any of the files.

    Thanks for your reply :)
     

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