Hello, sorry if similar subject exists, I am getting quite confused, perhaps undertaking a bit too much subjects at once. Recently I have been told that .TBC is basically only for AI, and that .TGM does everything. But I am not sure if it is completely correct. I admit that various values that I have been changing in .TBC felt ineffective, but I also felt like many other TBC values had a proper impact on the physics of the non-AI car, or in other words - the one that I drive. I am definitely not an expert on TGM file, have been basically only touching base and sliding friction values there... However, been playing/working with TBC for quite a bit. The way that I thought initially was that TGM deals with tire flex, and contains advanced physics level for tires. Didn't really think that it could be replacing some TBC values. But recently I have tried to alter some temperatures related values in TBC and it seemed not to make an effect, so I believe that some TBC values might not be working for players vehicle. Could we make a list of TBC values that are surely replaced by TGM values ?