John R Denman
Registered
Offline for the most part, but it hasn't always been that way.
A couple of former team mates from an earlier age introduced rFactor to me in 2007, in 2008 we did some league racing among some friends of that era, a few of them spent a small fortune on having some mods made for them. The internet wasn't exactly robust in those days....
2009 the novelty wore off for most of the gang. Started a couple of league series for a few years and still own the domain
RFACTOR-LEAGUE.COM. Huge fun, but a lot of work, as an admin each race took about 4-5 hours of support. in 2012 ISI released rF2, bought 2 lifetime copies, and set aside sim racing for a few years.
2015 re-upped rF2 mostly for test purposes and it didn't take long before I was running a range of cars beyond my intended purpose. Pretty much remained offline. With rF1 Matchmaker it was quite a bit easier to find a compatible session, and Shoutbox in the Lobby was pretty helpful. rF2 shows less than half the available data needed to make a committed decision to join a server for more than a few wall banging laps. Like in the "old days" it helps to have a website with fast downloads speeds etc.
That said, I would very much enjoy joining a server when I know what mod, track, and some simple competition profiles like best lap time. Mods not on Steam Workshop need to be tagged. Than again I'm probably the only one who see it that way.
A couple of former team mates from an earlier age introduced rFactor to me in 2007, in 2008 we did some league racing among some friends of that era, a few of them spent a small fortune on having some mods made for them. The internet wasn't exactly robust in those days....
2009 the novelty wore off for most of the gang. Started a couple of league series for a few years and still own the domain
2015 re-upped rF2 mostly for test purposes and it didn't take long before I was running a range of cars beyond my intended purpose. Pretty much remained offline. With rF1 Matchmaker it was quite a bit easier to find a compatible session, and Shoutbox in the Lobby was pretty helpful. rF2 shows less than half the available data needed to make a committed decision to join a server for more than a few wall banging laps. Like in the "old days" it helps to have a website with fast downloads speeds etc.
That said, I would very much enjoy joining a server when I know what mod, track, and some simple competition profiles like best lap time. Mods not on Steam Workshop need to be tagged. Than again I'm probably the only one who see it that way.