Hi guys. A long time ago i discovered this strange ,,mesh" infront of the car. Most time on walls, the grass or in the sand. It´s some meters infront of the car and it moves with the car. All driver settings are stock. Hardware: I7 3770K @ 3,x GHz Nvidia GTX 680 4GB 16 GB RAM Screenshots: Is it a antialiasing thing, or blur thing, maybe texture filtering? Cherrs
I accidentally found increasing Shadows to High helped it reduce. Might not be feasible fps wise but would be interesting if you see the same. I was fiddling a lot with settings but pretty sure it was shadows that made the difference.
I was having a bit of success minimizing running shadows altering the normal maps of the surfaces where I get those running shadows, for example the levels of green/red channel, just a few ticks.