caravan_driver
Registered
How can I create a saturated realroad preset (no marbles) like those that come with the game?
Or how can I remove the marbles...
Or how can I remove the marbles...
Wouldn't the resulting realroad still have marbles though?Literally get a few people turning on lots of laps and saving the real road at different stages. If you don't have the number of people at your disposal, so it is a more natural RR, then load up AI with a variety of vehicles.
I might have had the wrong impression then. It seemed to me that Silverstone with the saturated preset had pratically no marbles.I'm not sure you can have rubber on track without marbles, happy to be proven wrong though.
Because there is a point where AI don't improve laptimesRelated question: how do we know when the racing line is saturated so we can save that as a preset?
AgreeI'm not sure you can have rubber on track without marbles, happy to be proven wrong though.
Thank you so much.Depending on the track, your expertise, and your desired results, you can load the track into devmode and use the controls to set manual rubber amount (which then goes on ALL realroad surfaces). That produces zero marbles.
Or, you can do the automated AI way in single player (or in devmode, too), then load the rubber file into the track in devmode, do manual marbles to set them to zero, and you have your 'full rubber groove' with zero marbles.
Doesn't work for locked tracks, unless there's a way to get the files working without unpacking the MAS. I haven't looked into that.
Have you tried to create the rubber profile in Devmode through the launcher?Sure I know that, but how long do you need to wait for the ai to lay down enough rubber on Nords or Targa? Would be great if there was an option for people to upload their rubbered profiles and we could download.
Sure I know that, but how long do you need to wait for the ai to lay down enough rubber on Nords or Targa? Would be great if there was an option for people to upload their rubbered profiles and we could download.