http://www.youtube.com/watch?v=Zo6X4x1ntVg&feature=context&context=G2337d2aAUAAAAAAAAAA http://www.youtube.com/watch?v=Zbw33CoOVUQ&feature=context&context=G2337d2aAUAAAAAAAAAA
Whats the point on that?? If you like to compare something it would be very useful to run with the same car btw. Anyway, i dont get this post.
Yes, would like to have a bit more content; what is the problem, what do you want from us, when does it happen and so on. Or is it so that we have to solve your problem and you do the absolute minimum? It looks like it now(!!)
The suspension looks much more realistic in that first video. You can clearly see it yield and weight-shift as the right tire hops the curb. That horizontal movement across the chassis due to the independent loading looks very nice. I like it. No more sync upward/downward movement of both wheels as if permanently locked together, when only one is being influenced by road undulations, bumps, etc... To OP...how did you achieve this effect?
surely this whole thing would depend on if the car has more ridged suspension and body. Newer single seat sports cars presumably have tighter suspension , different tires , different tire pressure and are lighter than a 1960s F1 car making them move over bumps totally differently. How the driver experiences those effects is another thing again.
I must say i prefer the original cockpit cam, it makes the driving experience more alive and realistic because you wouldnt be able to keep your head still all the time in a real car. But i dont understand what the other posters are talking about??
Thing is.. I prefer the head-movement especially when off-road. It is suppose to be an uncomfortable situation. And I don't want to hear anything about "oh, your eyes will compensate" If your bouncing around like a ball, your bouncing around like a damn ball. I would like to see an iRacing style horizon lock for people with motion cockpits. Would make driving up hills a blast.
Can you do a video with F1 car at Spa doing race speeds or any track at race speeds? I'm curious how it would look during normal use.
"rfactor2 original cockpit cam it looks as if the camera is rigidly connected to the car" Then why it's clearly visible, the head cam is moving in releation to car's body (up/down movement is very noticable)?