[SOLVED] Hong Kong e-Prix Black Skyscrapers

Discussion in 'Technical & Support' started by SoloWingX, Feb 11, 2021.

  1. SoloWingX

    SoloWingX Registered

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    Hello. After the recent event I decided to give this track a go after a long time. I noticed, however, that the buildings are pretty bugged, turning black:

    20210211095809_1.jpg

    Which building turns black changes as time goes on... these buildings were all right at the start of the session and after 3 laps they got to this state. I already tried reinstalling the package, as well as I deleted the shaders and cbash for this track in UserData/Log. Any help appreciated.
     
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  2. J0E

    J0E Registered

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    I get this in VR all the time. It's been reported in the past. Fortunately it appears to have no effect on racing. They did fix recently the holes in the wall at New York where the AI would get stuck and spend the entire race (just before the hairpin).
     
  3. Alex Sawczuk

    Alex Sawczuk Member Staff Member

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    I've never seen this before, not sure what to suggest
     
  4. R.Noctua

    R.Noctua Registered

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    I also encountered this bug. In my case, it is permanent.
     
  5. SoloWingX

    SoloWingX Registered

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    Huge effect on immersion though...
    I was also surprised because I did not see it during the official race, but it happened instantly as I fired it up. Tried different times of day as well.
     
  6. Alex Sawczuk

    Alex Sawczuk Member Staff Member

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    Can you post more information about your settings, PC specs, session details etc?
     
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  7. SoloWingX

    SoloWingX Registered

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    Hello Alex! Thanks for putting effort to troubleshoot my issues. I have most of my settings at Ultra or High. I am running:
    - AMD Ryzen 5 2600
    - AMD RX 5700 XT on latest drivers (it was the same on December drivers)
    - 16GB DDR4 RAM
    - rF2 installed on SSD

    I did some testing, disabling a some graphical settings. And found two issues. For starters, FXAA or Post Processing had no effect. By disabling both reflection settings I could get rid of the black building artifacts.

    Video with one of the reflection settings on:


    By disabling the reflection settings, I still get strange "shading pop-ins" on buildings, regardless of the Shadow and Shadow Blur setting. Shown here:

    (Look at the top left edge of the screen in the beginning, towards the middle, look at the right side, in the last second look at the building right in front.)

    It would be interesting to see if it's an AMD specific issue. I did not see such artifacts on other tracks. If I do, I will report. I will be eager to hear from you.
     
  8. Alex Sawczuk

    Alex Sawczuk Member Staff Member

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    Seems to be AMD specific yes - and can reproduce on AMD. We are investigating.
     
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  9. TTM

    TTM Registered

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    @Alex Sawczuk

    I have same kind of issue with building on Circuit D'Azur track. Windows are flickering same way on left building, just after tunnel. I have Nvidia RTX 2080 card.

    I will check Hong Kong tomorrow, if same thing happens to me.
     
    Last edited: Feb 11, 2021
  10. SoloWingX

    SoloWingX Registered

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    Great news, thanks.
     
  11. Alex Sawczuk

    Alex Sawczuk Member Staff Member

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    Monaco issue is known, and fixed internally...
     
  12. J0E

    J0E Registered

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    Just to add to my report on flickering at Hong Kong...I, too, run an AMD graphics card (Vega64) with Lenovo headset.
     
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  13. SoloWingX

    SoloWingX Registered

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    Hello @Alex Sawczuk, not trying to hurry anyone, just want to ask if a solution was found in your internal development builds.
     
  14. Alex Sawczuk

    Alex Sawczuk Member Staff Member

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    yes it has been fixed internally. it was content error actually, I believe it will be released soon
     
  15. SoloWingX

    SoloWingX Registered

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    Thanks for the information, keep up the great work :)
     
  16. SoloWingX

    SoloWingX Registered

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    After today's content update I can report that the issue is gone. Thank you developers! Marked thread as solved.
     
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