Released Honda Civic NGTC BTCC Car v1.07 Released

Discussion in 'General Discussion' started by 88mphTim, Dec 31, 2013.

  1. pas74

    pas74 Registered

    Joined:
    Feb 8, 2012
    Messages:
    245
    Likes Received:
    13
    well...this is a superb mod a lot of fun the ffb is at the top but i think there is a physics bug to solve...
    those pictures will explain my point of view better than words..
    View attachment 11466
    View attachment 11467
    View attachment 11468
    View attachment 11469
    View attachment 11470
    i tried with intention with the clio and after with the opel astra...to flip in the same way but i did several times the curve without any problems at 85 - 90 km/h...
    are the clio and astra to grippy ...or seems the civic be too light ...?
     
    Last edited by a moderator: Jan 15, 2014
  2. speed1

    speed1 Banned

    Joined:
    Jul 26, 2012
    Messages:
    1,858
    Likes Received:
    0
    I'm guessing here. Now to simulate a car like this which can roll that much the tires sidewalls need to be very hard and stable at least like the ones in real without the tire jumps from the wheel. Maybe the tire generates to much lateral resistannce while its to hard in general. I have no clue about software but if the tire was to soft and would to much flex, there was a little chance to loose it. Furthermore the car wasn't controleable at a certain degree of lift. The tires couldn't follow the line at the edge or sidewall anymore. I didn't tested the car since the colateral damage with me at this forum but this could explain some rough forces on tire patch as well. If not it was just me or my steering wheel.
     
  3. MikeeCZ

    MikeeCZ Registered

    Joined:
    Sep 29, 2012
    Messages:
    1,544
    Likes Received:
    180
    btw, is there any AWD road racing? its the only thing missing, some proper quattro :)
     
  4. johnsclander

    johnsclander Registered

    Joined:
    Nov 3, 2011
    Messages:
    209
    Likes Received:
    294
    Two videos regarding rollovers and ffb:



     
  5. Maug

    Maug Registered

    Joined:
    Mar 16, 2012
    Messages:
    290
    Likes Received:
    4


     
  6. Hagen Tröger

    Hagen Tröger Registered

    Joined:
    Oct 5, 2010
    Messages:
    478
    Likes Received:
    5
    God had just 7 days, to create the world, but ISI have all the time of world, to create a better world :)
     
  7. sg333

    sg333 Registered

    Joined:
    Nov 3, 2010
    Messages:
    1,822
    Likes Received:
    458
    At least ISI are still fixing bugs in their product :p
     
  8. Mibrandt

    Mibrandt Registered

    Joined:
    Apr 4, 2013
    Messages:
    613
    Likes Received:
    282
     
  9. Denstjiro

    Denstjiro Registered

    Joined:
    Oct 6, 2010
    Messages:
    2,952
    Likes Received:
    14

    Best post of January :)
     
  10. johnsclander

    johnsclander Registered

    Joined:
    Nov 3, 2011
    Messages:
    209
    Likes Received:
    294

    So...

    Any explanation for those behaviors?
     
  11. 88mphTim

    88mphTim racesimcentral.net

    Joined:
    Sep 23, 2010
    Messages:
    10,840
    Likes Received:
    314
    1 is probably an unrealistic grip level reached on rr.

    2 is probably due to the car only being driven by the outside wheel. There's quite a few real videos of the same thing. I even get this in my road car.
     
  12. TJones

    TJones Registered

    Joined:
    Oct 5, 2010
    Messages:
    1,074
    Likes Received:
    257
    Most probably the first i would say, it's hard for me to imagine such a touring car can flip over, only by grip.
    That said, i remember these days in the 90's where i was on a track with my race kart (100ccm, around 25bhp, CRG - Parilla). This track (Wittgenborn btw.) which had really good grip, i often was in danger to flip over in the fast corners, so i had to lean inside a corner. It's also a little hard to believe that this is possible, even such a vehicle with a relative low COG and a pretty wide track.
     
    Last edited by a moderator: Jan 22, 2014
  13. Rony1984

    Rony1984 Registered

    Joined:
    May 10, 2012
    Messages:
    500
    Likes Received:
    28
    Hi Tim,

    Will this example be looked into by the devs?
     
  14. 88mphTim

    88mphTim racesimcentral.net

    Joined:
    Sep 23, 2010
    Messages:
    10,840
    Likes Received:
    314
    I think people are surprised by how much grip slicks actually have. But I do think this exact example might not be quite right (though braking into a turn with high CG will be what makes it happen as well I think)
     
  15. 88mphTim

    88mphTim racesimcentral.net

    Joined:
    Sep 23, 2010
    Messages:
    10,840
    Likes Received:
    314
    They read the forum to cover their cars, yeah.
     
  16. 88mphTim

    88mphTim racesimcentral.net

    Joined:
    Sep 23, 2010
    Messages:
    10,840
    Likes Received:
    314
    That last vid is excellent. I get TS in my road car, even with TC on.
     
  17. Timpie Claessens

    Timpie Claessens Registered

    Joined:
    Jul 26, 2011
    Messages:
    491
    Likes Received:
    1
    Bein a mechanic I can only tell you one t hing, get your car aligned. That only happens after you've had an accident and your allignment is totally out of whack. A normal road should always want to straighten the wheel because of the caster (and to a lesser effect toe).
    Or in older cars (with a pitarm system) when the points where the steering system are mounted to the chassis are different from left to right, again because of accidents.
     
  18. Valbuena72

    Valbuena72 Registered

    Joined:
    Dec 23, 2011
    Messages:
    194
    Likes Received:
    0
    I do not have any ISI sorry but will not correct the problem barrels / reversals read?
    It's a shame, it's a very good mod.
     
  19. Comante

    Comante Registered

    Joined:
    Nov 20, 2013
    Messages:
    1,694
    Likes Received:
    1,219
    I think it's the keeping the steering lock and the throttle what flip the car. When the car raise the inner side, the front wheel that still touch the ground push to go under the car. I think most of those flip up are from bad response from the driver to the situation. When the car is on two wheels, you have to think to the front wheel as a vector, a vector that is very far from the COG of the car, if you think about it, it's quite easy to induce a severe rotational moment in the car, even at low speed, because the problem is not speed, but torque.
     
  20. pas74

    pas74 Registered

    Joined:
    Feb 8, 2012
    Messages:
    245
    Likes Received:
    13
    I drive the Civic a Little bit scared ..paying attention to not flip the car...but i must say at the same time the ffb it's superb ..the car looks perfect ...it has ton of torque which makes the car a beast! !

    Inviato dal mio GT-I9500 utilizzando Tapatalk
     

Share This Page