Historic Tracks Updated to 2.0

Discussion in 'News & Notifications' started by 88mphTim, Oct 16, 2015.

  1. Minibull

    Minibull Member

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    All these years eh...age is catching up on him XD
     
  2. GCCRacer

    GCCRacer Banned

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    Yep, that's the actual problem - the AI likes to go off and hit that house now on the left side of the road, even the player car when driven by AI. Can re-sort a race quite regularly.
     
  3. simforlife2

    simforlife2 Registered

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  4. Navigator

    Navigator Registered

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    Huh, what? You know we are talking about rF2, right? "brilliant graphics pcars , Asseto... "
    And an Iracing video?
     
  5. peterchen

    peterchen Registered

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    He should do some English-lessons, maybe then we understand.....

    Small tipp for you simforlife2:
    better try to write in a whole sentence instead of keywords, even if you donĀ“t know how to do it right.
    Maybe google-translator does a better job then.
     
  6. Jamie Shorting

    Jamie Shorting Registered

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    Google translator does a horrible job. His point is every sim has it's issues. Yes, sorry to the guys who love to hate rF2 but it's true. :)
     
  7. simforlife2

    simforlife2 Registered

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    You have no problem with google translator comparison with iRacing BUG , so the video
     
  8. 88mphTim

    88mphTim racesimcentral.net

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    Either there is an object in the road, or a tire issue with that car when it reaches a certain temp. Try the Brabham? (I actually avoid the EVE and Spark entirely now, and will until they're updated).

    (Clio has tire bug, too. Try crashing it).
     
  9. peterchen

    peterchen Registered

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    Thanks for info!
    A little bit late (release april 2013) but better than nothing! ;)
     
  10. pkelly

    pkelly Registered

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    Wow, Tim. That's a neat car trick. Gotta give that one a go ;-)
    PS - thanks to you and the crew for giving us another glimpse of the rF2 future.
     
  11. DurgeDriven

    DurgeDriven Banned

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    Crap all that !

    jk jk hehehe

    Try F3 at 120% and 50% aggro put 7x fuel make them pit they are lazy p and will speed in pits so you must take no tyres. Great Races I had this way ......smashed cars contacts, barely ever .... am I missing something ?


    P.S.

    Don't listen to Tim stopped driving the Eves lool

    Okay the HDR changes I not keen on historic look so what big deal I will get over it.

    F3 is brilliant car probably the single all round best I drove full stop.
    When it is not at its best through build changes I never meant to infer that it was bad.
    It is still great great car. All Historics are.
     
    Last edited by a moderator: Oct 18, 2015
  12. P.S.R.

    P.S.R. Registered

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    I'd go with the object on road theory as I have never seen a tire temperature issue that caused anything like this to happen with Spark F1 and believe me I've put it through its paces over the years and also in this build. BT20 doesn't touch it in terms of excitement IMO. I have to say, though, that I find it troubling to hear that you have abandoned personally driving the Spark yet ISI does not prioritize updating these vehicles. Don't get me wrong I'm not complaining because Spark F1 meets my needs completely. It's just hearing from someone at ISI essentially dismissing a car + the car not being updated tends to rub me the wrong way. Additionally, if these cars are to be dismissed in this way when people have problems I think it is a mistake to include them in Steam rollout although admittedly I have no idea how that's going to work with base content included etc...
     
  13. Marc Collins

    Marc Collins Registered

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    Content is being updated at a rapid pace. More rapid than at any time in rF2 history.

    Recently released content is being updated quickly to address small issues. This also did not happen until recently in the history of rF2. Let's be happy proper updating procedures are now being followed and it won't be too long before the Eve's and Spark's are "fixed."
     
  14. smbrm

    smbrm Registered

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    Thanks for interesting updates. I have only tried Monaco so far. Has track been made wider in some places? Did the previous edition have less signage for practice compared to qualifying and race?
     
  15. Justy

    Justy Registered

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    Thanks for the updates ISI team! Really like the improvements made to these awesome tracks.

    Cheers!
     
  16. Luc Van Camp

    Luc Van Camp Track Team Staff Member

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    No.
    Yes. Practice doesn't include all of the signage and crowds, even at full detail level.
     
  17. Lgel

    Lgel Registered

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    Thanks for the updated tracks.
     
  18. DurgeDriven

    DurgeDriven Banned

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    I got to say sorry for early comments.


    I thought something horrible had been done to the Historics tracks.

    So anyways 2 days later I picking something off floor and as I glanced up at the Monitor and Belgium
    looked awesome again ?

    It then dawns on me 2 days ago a friend brought me USB headset.......... I connected the monitor USB Hub


    Yes ..........I had tilted the monitor somehow.

    Tilted it back down and I could have cried, Belgium never looked so lovely.

    lol ...doh :eek:


    P.S.

    That combined with new gfx and headphones and first decent run in 8 weeks ( no wheel )
    I can only say I am as amazed as ever by rF2.

    Another mistake to make is keeping Old UIs >>>> doh
     
  19. jimagn

    jimagn Registered

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    The new track versions are lovely. Thank you, ISI. Now how about taking advantage of that Eagle license. That car would complement the tracks very nicely. :)
     
  20. DurgeDriven

    DurgeDriven Banned

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    Any thoughts on fuel re-calibration ?

    Better now, adds more flexibility into fuel x usage. :) imo
     

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