View attachment 17694 View attachment 17695 View attachment 17696 pascom,
i built a 60s version of Oulton for RF1 some years ago, it is in the 1st stages of conversion to RF2 now.This includes long gone buildings etc.The pics are from RF1.
Go Phil, go....(thumbs up)Oulton is now working in game with DX11 textures.Looking very nice.
You could ask hereA little bit more work needed than expected but getting there .It will need an AIW guy to take a look at the line leaving the pits and joining main path, any offers ?
I would try to help. If you send me the track for devmode i will have a lookA little bit more work needed than expected but getting there .It will need an AIW guy to take a look at the line leaving the pits and joining main path, any offers ?
<cough> Road America <cough>, <cough>Elkhart Lake<cough>, <cough>1966<cough> <cough>haybales, powerlines<cough>
https://flic.kr/p/s5sEHX
IMO, this 1966 Sebring is a masterpiece. Would fit in with both the 1954 and 1967 Endurance mods. I know he has given his approval in the past for rF2 conversions.
https://www.racedepartment.com/downloads/sebring-1966.53663/
Phil thats a sensational surprise thanks for sharing this track can't wait to try it outAfter updating Oulton60s and adding further period TSOs, Manfred fixed the AIW and Corti reworked the road mesh.
It still however has a couple of bumps in the track surface i have been unable to remove these so i may as well release it as it is.
If anybody wants to have a go at fixing these go ahead.
Drives great with the Cooper S's pity we dont have Anglias and Imps to race with it.
There is a readme in the download folder explaining what has been done.
https://www.mediafire.com/file/n7nl200hjgzr74v/60sOulton0.51.rar/file
great shots ,Maurofinally i took some screenshots:
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