[REL] Hidden valley 2015

Discussion in 'Locations' started by INTEL48, Jul 1, 2015.

  1. INTEL48

    INTEL48 Registered

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    had a go at it, URL error......anyone know how it works
     
  2. wizzfactor2

    wizzfactor2 Registered

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    Thanks Intel48, for your prompt change, your the man :)
     
  3. coops

    coops Banned

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    it might be due to the lack of use but thanks for trying. really disappointing it's not used and monitored.
     
  4. MarcG

    MarcG Member

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    How many Grid Spots are there Intel? Received word from a mate who says he had a car "outside the track" when he went to start a race with 27, (not had a chance to try the latest update myself yet), thanks.
     
  5. INTEL48

    INTEL48 Registered

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    from memory 32 spots
     
  6. MarcG

    MarcG Member

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    Just tested, there's an issue with 27+ cars, see pic:

    GRAB_002.JPG
     
  7. INTEL48

    INTEL48 Registered

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    see what u mean, will have to get onto redpag, he re did AIW file, maybe GBD may also need to be edited as well
     
  8. Juergen-BY

    Juergen-BY Registered

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    GDB is Max Vehicles=32. For me 26 (25 Opponents) is working fine. Pitspots seems working with 32, maybe the Grid need some rework.

    //Edit: tbh, this problem allready has exist in v1.8...
     
  9. redapg

    redapg Registered

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    Could be my fault, i just copied and pasted the Pit-, Garage and Grid Positions from the original Version. :eek:

    I do that, because they are set "by" hand often and i don't want to change the modders choice in that case.
    But i have to say that i didn't control their functionality with a full grid.
    But it has 32 possible positions listed.

    I will have a look at it later, promised. :)

    And BTW, i thought i did mention it before, but it seems not.
    The old Entry:
    Max Vehicles =
    seems to be ignored for tracks since...??
    But the Entry:
    Max Opponents =
    works, also in the gdb file.
     
  10. Juergen-BY

    Juergen-BY Registered

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    afaik max. Vehicle is used for mp....
     
  11. redapg

    redapg Registered

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    I've corrected the AIW and gdb and sended them to INTEL48.
    32 cars as max. number now.

    J├╝rgen, there are both entries in the gdb now:
    Max Vehicles=32
    Max Opponents = 31

    So that should work in any case. ;)
     
  12. Juergen-BY

    Juergen-BY Registered

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    :D

    //Edit: i rechecked this and for sure, rF2 Dedicated Server is taking the Value of max. Player from max. Vehicle.
     
    Last edited by a moderator: Jul 16, 2015
  13. bhendrik

    bhendrik Registered

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    Thanks redapg. Just drove it today for the first time. Nice track !!
     
  14. INTEL48

    INTEL48 Registered

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  15. Juergen-BY

    Juergen-BY Registered

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  16. INTEL48

    INTEL48 Registered

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    is it...sorry, I just used backup files, must have had old loading screen, will change it, if another update is needed
     
  17. redapg

    redapg Registered

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    Don't thank me, say "thank you" to INTEL48, who created the track and brought it to rF2. ;)
     
  18. Juergen-BY

    Juergen-BY Registered

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    You may could check your PM`s ;)
     

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