Finally finished track version 1.10 Many thanks to those who tested the track, and gave positive input and sugg View attachment 17205 estions redapg for editing AIW...cheers Juergen-BY for rf2 loading screen.....cheers One thing did come out of WIP forum for this track, is maybe there could be a post listing those who want to get involved, can list their skills, EG:. AIW specialists, CAM file specialists, track testers etc I took on board what was said in forums, and out sourced, the skills I am not good at, eg: AIW files, so what we end up with is a pretty decent track to race, and at the same time encouraging those to offer their skills if needed. View attachment 17205 link.... https://www.mediafire.com/?enu9dmwx2bwxtbg
Thanks Intel but you forgot the Collision Problem on the Pit Wall on the main straight which can causes issues especially at race start. Also (can't believe its taken me this long to notice!) but there are no Brake Markers either, they are kinda handy to have!
where abouts on pit wall...screen shot if possible pls i dint put brake markers, cos i am one of those guys that run over them in first cpl laps, so they move anyway....lol
problem fixed, just dont drive against the wall, do you know how long it takes to do skins for each mod, and repainting logos on walls.......lol
updated Loading Screen (new rF2 Style...) http://www.mediafire.com/view/oqf48ro7ob12xlr/HiddenValley2015_loading.jpg
I know you've been temp banned so when you get back, huh? do you mean the "fix" is not to drive close to the wall? or you have fixed it? If it's the former then that is not the answer!
have tried to for last 2 months, but no one seems to be monitoring "third party mods" you can update an existing mod , already there, but nothing new at all.......not sure what I can do......