I remember there used to be very good mods host site for rF1 - rfactorcental ? I wonder what happened, why it didn't continue with rF2 ? Why so many mods didn't make way to rF2 when it is so easy to bring them, and not just bring them, but also boost them up respectably ? Why there is such lack of respectable rF2 mods ? Or is there a lack of respectable rF2 mods, maybe there is no community which would tell what mods are good by just simply using them and talking about ? If there isn't much community, then whos there to help ?
rF2 looks to have fallen in unfortunate slot. There are so many gamers who has so much "to try" in AC alone, and then there are all other sims and so much content. rF2 is in advantage when people takes time to perceive. rF2 is in disadvantage when people shuffle through content rapidly. Unfortunately trying things does nothing for community sustainability, and naturally content gets forgotten sooner or later. At least it doesn't get extinct I guess ? It will remain there for internet archeologists to re-discover them hundred years later.
I do think it would be good to have alternative place to host mods all the times, not just one place. Racedepartment has advantage that people needs to be consciously more connected to mods to update them, and there are few more clicks required comparing to "click subscribe" in workshop and then forget you did it a minute later, and ones you subscribe you hardly keep track about updates. On the other hand workshop is superior for same reason - effortless updating and installation.
I have recently uploaded couple cars to overtaken.ggg, not much good out of it.
Eitherway, perhaps it is good idea to "save" few mods which might be on the edge of extinction ? Because people don't talk about them, don't use them. And they keeps getting buried in difficult to navigate, updates shadowing, communication not generating, order lacking steam workshop.