Helmet polys

Discussion in 'Modding' started by kpf480, Mar 22, 2019.

  1. kpf480

    kpf480 Registered

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    Does anyone know what is the most polys rFactor2 can handle for a self made 3d modeled helmet?
     
    Last edited: Mar 22, 2019
  2. Coutie

    Coutie Moderator Staff Member

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    As many as you want, but you should make it the lowest you possibly can.
     
  3. kpf480

    kpf480 Registered

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    What would that be may I ask? how about 11,000, Vertices 10,000
     
  4. Coutie

    Coutie Moderator Staff Member

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    I would say 1000 triangles is probably as high as you'd want to go. It's not something that is going to be looked at a lot up close, so you don't really need a lot of detail.
     
  5. kpf480

    kpf480 Registered

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    OK thanks
     

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