(Guide) Force Feedback on Xbox One Gamepad in rFactor 2

Discussion in 'General Discussion' started by mantazzo, Oct 23, 2018.

  1. mantazzo

    mantazzo Registered

    Joined:
    Oct 17, 2010
    Messages:
    28
    Likes Received:
    42
    Hello,
    I have just made a guide in Steam, covering the topic of "How to have Vibration working on an Xbox One Controller in rFactor 2". If anyone does have a controller and they'd like to check out on how to get it working (until the game gets a system revamp from DInput to XInput), you can check out the guide here on Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=1546141020
    Thanks, and hopefully it will be useful to someone.

    (I didn't know where to post it, so I posted it here. Sorry if I posted it in the wrong topic...)

    (Now I know, "blasphemy" and "how can anyone play this on a controller" - well I do, every now and then, and I enjoy as it is a nice challenge. I'm not trying to be best or anything - I just do it when I feel like doing it. And I don't have the money for a wheel, or, at least, not the good ones anyway (Logitech, Fanatec, Thrustmaster...). But I have a gamepad, so it's something.)
     
  2. Tommy2Fingers

    Tommy2Fingers Registered

    Joined:
    Nov 8, 2017
    Messages:
    62
    Likes Received:
    41
    yeah good gamepad ffb is nice. especially working with steam software.
     

Share This Page