GTX 970 "overheating" issues?

Discussion in 'Hardware Building/Buying/Usage Advice' started by Hedlund_90, Jun 25, 2016.

  1. stonec

    stonec Registered

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    353.30 came out over a month before Windows 10 was released, so it has only been tested on a beta W10 version. The early Nvidia drivers had lots of issues together with W10, at least until September 2015, so it might not be the best one to use for those on W10.
     
  2. WhiteShadow

    WhiteShadow Registered

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    Well, I rely don`t see what is your reason to make reply and add doubt about my posts. I can see that you have deleted your PC Specifications recently, have you bought second 970?

    I have over 300 games on Steam and I am running all of them with Win10 64 bit > Nvidia SLI > driver 353.30 > locked 120 fps without problems. 353.30 is the only driver which makes possible to play rFactor2 without tearing,stuttering or any other hick ups with locked 120 fps, triple screens and Nvidia SLI. Just to info I have three SLI rigs, GTX 680, 780ti and 980Ti which I have tested with rFactor2 > Nvidia SLI > driver 353.30 > triple screens > locked 120 fps and they are working fine without tearing,stuttering etc.

    I rely don`t know what is wrong with this community. I feel that community is afraid to ask ISI to improve graphic performance and get new updated Nvidia profile to this game. I also recall your reply when I did make effort to get updated Nvidia (SLI) game profile: http://isiforums.net/f/showthread.php/26985-New-NVIDIA-SLI-profile?p=402459&viewfull=1#post402459. Many people seem to believe that Nvdia game profile is nothing more then SLI profile and don`t realize that new profile gives improved game experience and FPS to all Nvidia card owners.

    Nvidia is the world's largest graphics card manufacturer and has approximately 70% of the sales and this is the support from ISI regarding SLI and it is from 2012. :(
    Joe Campana 12-20-2012 : "SLI - you'll probably have to use nvInspector until we get an updated profile." http://isiforums.net/f/showthread.php/9273-Recommendations-for-better-multi-GPU-performance

    :mad:
     
  3. Hedlund_90

    Hedlund_90 Registered

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    I don't have Windows 10 yet, so that's just fine. I'll try out the 353.30 drivers tomorrow.. Thanks for trying to help! It's already working quite well.
     
  4. Hedlund_90

    Hedlund_90 Registered

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    I can confirm that these drivers and settings gave me 120 steady FPS, no drops at all :) Was it intentional to leavy v-sync off? Because I have some tearing but not as bad as I would have expected. I'll try to do something about it but if it doesn't work out well, this is actually playable after all. Thanks!
     
  5. WhiteShadow

    WhiteShadow Registered

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    Sounds good, try video as v-sync to get rid of tearing :)
     
  6. WhiteShadow

    WhiteShadow Registered

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  7. Hedlund_90

    Hedlund_90 Registered

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    Yes, I know. It was just that I haven't been able to take advantage of both gpu's, so one 970 seemed like a better choice, particularly since those 4GB could come in handy. To be able to make the most out of multi gpu setups one need the games to be optimized or finding the correct settings and tweaks, and sometimes I feel that is just too much of a hassle. But everything is working fine now. Hopefully I can get my money back for that faulty 970, otherwise hopefully getting a new one that I can sell.

    I probably going to keep my 690 for a while. I really love this card after all, even tho it's quite noisy :D
     
  8. WhiteShadow

    WhiteShadow Registered

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    I don`t think 2 GB is a problem as long as you are using res. 1920x1080 but of course with 4K it is.
     
  9. Emery

    Emery Registered

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    I think Matsusaka might be breaking 2 GB with a decent grid if you don't turn down track details.
     
  10. stonec

    stonec Registered

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    Yep it is already breaking 2 GB VRAM with only a few cars when using full circuit and texture details. You can easily follow VRAM usage with a tool like GPU-Z.
     
  11. WhiteShadow

    WhiteShadow Registered

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    Settings from my post #24, 16 visible cars, GTX 680 SLI, res 1920x1080 120hz/120fps max vram usage is 1860 mb at Matsusaka.
     
  12. stonec

    stonec Registered

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    Yep, the keyword is full circuit/texture detail. AFAIK Matsusaka is the first rF2 track that will not fit to 2 GB VRAM with full details and a small grid. Thought it's just interesting to point out, since I assume the majority are still using 2 GB GPU's and might not understand how texture detail impacts VRAM usage.
     

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