[REL] GTPC 1984 edition

Discussion in 'Vehicles' started by [ODS]Arnaud, Dec 12, 2019.

  1. [ODS]Arnaud

    [ODS]Arnaud Registered

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    Last edited: Mar 13, 2021
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  2. atomed

    atomed Registered

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    Thank you Arnaud, thankyouthankyouthankyou.
     
  3. Art_Pereira

    Art_Pereira Registered

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    Thank you!!!
     
  4. Mauro

    Mauro Registered

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    Super! :)
     
  5. Mauro

    Mauro Registered

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    From the video thread
     
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  6. leseb64

    leseb64 Registered

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  7. Vanisch

    Vanisch Registered

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    Thanks for this great mod and the new update. The Alba is great fun to drive. Great physics for this car.
    Fantastic Job Guys!
     
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  8. LaZanzaraRombante

    LaZanzaraRombante Registered

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    please more cars
     
  9. Bostrom

    Bostrom Registered

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    At this point I would like to thank you for the great work that this modding team and all those involved and supporters have done lately. Many thanks to you guys, you are great !
     
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  10. Rogger

    Rogger Registered

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    Also from me a big thank you for the wonderful work that has been done here.
    I am already looking forward to the next vehicles to come.
    Keep it up now. :)
     
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  11. [ODS]Arnaud

    [ODS]Arnaud Registered

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    Both BMW M1 & Porsche 930 mods have been updated on steam to 1.10 version.

    Thanks to [ODS]Aurelien, we have now 3 new rally BMW M1 skins (in Bonus section).

    Common changelog:

    ***Physics***
    -Fuel consumption decreased, now based on real data from 1984 24h race.
    -AI rebalanced.

    ***Sounds***
    -Horn sounds added.
    -Engine starter volume increased.
    -Brakes hiss & backfire volume decreased.

    ***Graphics***
    -Windows textures upscaled.
    -TVcockpit camera corrected.

    BMW M1 specific changelog: position of gauges glass corrected.

    Porsche 930 - 934 - 934/5 specific changelog - New physics because of:
    -fuel tank position corrected (bug was already in rf1) .
    -forces related to torque distribution corrected (my mistake!).
    -brakes cooling slightly increased.
    -default setup is changed.
     
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  12. [ODS]Arnaud

    [ODS]Arnaud Registered

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    A nice review:

     
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  13. [ODS]Arnaud

    [ODS]Arnaud Registered

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    Some news:

    Mazda 727C is now 99% converted. Physics are on v1.0 state and I just need to balance the sounds for the car to be ready for steam.

    Now, I need to work on Lola T616 physics. Engine is ready as they both share the same one, that's a good point. But Lola was using radial Goodrich tyres so this area could take a lot of times as it will be the first time I'm working on those kind of tyres.

    I hope those 2 new converted cars will be available on steam in beginning of june. :)

    One year ago, we have made the switch between old shaders and new IBL/PBR ones. Some of you have noticed, that move introduced some flaws concering pre-baked ambient occlusion in the skin liveries. The good news is that I have find yesterday a solution in gimp to reduce this pre-baked AO without altering too much other area of the skin.

    I still have to apply it on all the skins of the mod, it will take a lot of times. But you can see on those pictures that it's worth it.

    Preview1 - Preview2
     
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