John R Denman
Registered
I wouldn't be surprised if the next release just used all the same physics with different graphics to make the cars equal.
If GM PAID to be 8 tenths faster....then......@Andrea Terzi apart from Jimmi's message, is there any update the studio will even consider this work as anything viable or will the Corvette still be 8 tenths faster at the very least?
It's not that easy. You may balance all cars in therm of aero efficiency, downforce levels, rateos (power and weight) but there will still be differencies. That's fine, its the nice part of multi-model classes, and to refine the absolute performance you need to test cars on track of course. Just consider that every car has different weight distributions (so uses tyres in a different way), different bumpsteers and camber gains, different setup options etc.. So definetly as Andrea wrote above what is suggested here is a "concept" basically, not a pure solution.@Andrea Terzi apart from Jimmi's message, is there any update the studio will even consider this work as anything viable or will the Corvette still be 8 tenths faster at the very least?
I wouldn't be surprised if the next release just used all the same physics with different graphics to make the cars equal.
While my comment was halfway "tongue in cheek" it was only halfway. Common physics are used on several different platforms as well as several of the really good 3rd party mods as a way to equal competitive ability. What most simracers don't seem to understand is some cars are going to be faster at technical tracks while other cars are going to dominate at speed tracks. BOP can't make all cars equal at all tracks, its a balance for the season of racing.I would.
While my comment was halfway "tongue in cheek" it was only halfway. Common physics are used on several different platforms as well as several of the really good 3rd party mods as a way to equal competitive ability. What most simracers don't seem to understand is some cars are going to be faster at technical tracks while other cars are going to dominate at speed tracks. BOP can't make all cars equal at all tracks, its a balance for the season of racing.
It wouldn't surprise me if there are even some physics/tire model changes in the future, but it would surprise me if they changed to use all the same physics on the different car models.