[REL] GT3 World Series V1.20

Discussion in 'Vehicles' started by gpfan, Apr 4, 2016.

  1. Nitrometh

    Nitrometh Registered

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    Wow. I'm speechless. Great job so far.

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  2. MMartin

    MMartin Registered

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    Incredible job :eek:
    Very nice!
     
  3. gpfan

    gpfan Registered

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    Some updates to the exterior done, improve the 3d on some areas and i´m happy with it! Now HD interior UV map all done i will start texturing!!

    [​IMG]

    [​IMG]

    [​IMG]
     
  4. Steffen_M

    Steffen_M Registered

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    Very impressive. Really nice work.

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  5. philman

    philman Registered

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    Very nice my friend. Don't stop texturing!!
     
  6. Nitrometh

    Nitrometh Registered

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    Great work. You did an awesome job. Keep on going good work.

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  7. Racefreak1976

    Racefreak1976 Registered

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    :rolleyes::cool: Let me have it! Nooooooooow! Please? :p
     
  8. gpfan

    gpfan Registered

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    Texturing inside and outside done! Now moving to LOD´s...

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
     
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  9. Eddy

    Eddy Registered

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    [emoji106] [emoji2]
     
  10. JNRRR

    JNRRR Registered

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    Great
     
  11. Marc Collins

    Marc Collins Registered

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    Why is there a Race Room logo on the rear wing?
     
  12. lasercutter

    lasercutter Registered

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    copying this livery maybe?
     

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  13. Will Mazeo

    Will Mazeo Registered

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  14. Nitrometh

    Nitrometh Registered

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    Great so far. Maybe the car could be a bit more glossy!?

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  15. gpfan

    gpfan Registered

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    Glossy isn't that real, but if you want glossy shiny cars you always can edit the alpha channel of the skin files. The mod is set to Simtek team preferences, the non glossy won 3-1 ;)
     
  16. philman

    philman Registered

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    +1
     
  17. TJones

    TJones Registered

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    impressive, especially the cockpit.
     
  18. Ernie

    Ernie Registered

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    Great modelling. Fantastic work, gpfan & Simtek. Really appreciate the whole effort.:cool:

    Just a minor thing (and i fully understand the WIP status);). The cockpit textures (especially the carbon) looks quite flat. Maybe it's a rF2 shader thing or a missing reflection map. It does make rF2 look graphically "oldschool". ;)

    The reflections of the carbonfibre should look a little bit more like this ...
    [​IMG]

    But as i said ..... i know, it's WIP and some texturework is possibly not done yet.:)

    cheers
    Ernie
     
  19. gpfan

    gpfan Registered

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  20. gpfan

    gpfan Registered

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    The cpit map is not finished yet, you see the Swheel hasn´t any mapping yet on last screens i took, i will finish the art work on the model soon and you will see the improvements for sure!
     

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