Having real life race drivers involved in testing/development means nothing. Ben Collins helped make pCARS what it is today. See my point?
Also, you can adapt to driving conditions, it doesnt mean they are correct to begin with.
Come on, are you really going to insist that having real life racing drivers involved in testing means nothing? Seriously?
How then, do you expect to accurately model your environment?
Unfortunately, todays computers are not capable of modelling real-world physics on the fly to the kind of precision that render such testing useless. The best approximate models are used. They are deemed accurate if they yield expected results. So what then, are the expected results?
Statistically, the best way of verifying the accuracy of your model is to trial it on a sample population of people familiar with the modeled environment. I have never driven on a track, I have never driven a car more powerful than a road-legal 1.6. I have relatively little authority on track grip levels when contrasted against an experienced racing driver, with hours under his belt in various cars of a similar size, weight, and characteristics.
Please explain how you would have the developers verify the accuracy of their model, without calling on professional drivers.