Ok... Long post warning
Thought I`d pop my head back in here for a read and I`ve got to say, it`s interesting (although a bit intense too

) stuff.
My first post in this thread was about the general feeling of "driving on ice" in rf2 which I still don`t agree with at all.
In general, driving in rf2 is fine and I have never experienced this "ice" feeling that some seem to have but I did some testing last night with the vette, GTR and MR01 and I`ve now come to the conclusion that Nismo and pay2021 are correct imo...
These cars do seem to lack something in the slower stuff for sure... the GTR seems to lose a lot (if not nearly all) feeling when in the slow corners and it is quite difficult to feel what the car is doing or going to do. Very little ffb coming through the wheel to tell me where the car is at in the slow corners which resulted in poor laps/poor lap times and then frustration...
Out of all the cars in rf2 I`ve always struggled with the GTR the most and I`ve always put it down to me just sucking with that particular car but maybe it`s got more to do with the lack of feel one gets when driving it... that`s certainly not going to help anyway. Never
really noticed this lack of feel before until it was mentioned by Nismo and some others but it is definitely present which makes me think I could drive this car better and have more fun with it if it gave better feedback through the wheel in general, but definitely in the slow corners.
The vette was better imo, a good bit better but again, when concentrating on this lack of feel in the slow stuff it is definitely there too and it`s another car that I`ve not had much success with in rf2. Now I`m quite happy to accept that maybe I do just suck with the aforementioned cars, if so fine, but they do need work in the ffb/feel department imo.
The MR01 was also tested and although I can drive this car and get reasonably good lap times with it, I have always felt the ffb was too light and could maybe be improved a bit, but in general I get a better feel with this car than the others mentioned, it`s just too light in that feel imo. After 4-5 laps to let me and the car/tyres warm up I can push the MR01 pretty hard and have no lock ups or wheel spins and have some really good fun driving it but I think that fun could be enhanced quite a lot (for me) if the ffb was tweaked a little to give more feel.
I can feel pretty much everything I`m looking for and expecting to feel with the Megane for example (which is an amazing driving experience imo now that it`s been updated) the car and the ffb do pretty much what I`d expect with this car and it can be pushed hard and driven well even in the slow stuff... it just feels "connected" imo.
Anyway, just my two cents on the subject and I`ll finish by saying this...
I have great faith in ISI to give us all the things we`re looking for in rf2 for years to come.
It`s still a wip and all these bugs and problems will be sorted up with time and a bit of patience shown by us all.
It`ll come to us guys and we`ll have an absolutely amazing driving sim when it does.
