Hi,
I use rf2 since a few month and one of the most frustrating things in rf2 are the absolute unrealistic grip level.
the grip in corners are too low (understeering), cars with lot of tourque react very (too) sensible by acceleration (wheelspin and resulting in oversteering) and it's nearly impossible to catch the car if it's begins to oversteer (thats the most frustrating)
.
I know that it's necassary to warm up the tires and get rubber on the road (real road etc... on real race tracks this doesn't have such an effect like in rf2).
BUT that brings not the expected results and in real life, the physic of cold slicks is also absolute different.
I drive Touring car (BMW E30) with Slicks on RaceTracks in my freetime and drive a lot on real roads with road-tires and semi slicks - never ever had such a bad grip level by same speed an dry conditions by any real car and tire combination like in rf2...
Best physics i every seen in a race simulation - race07 with all settings to realistic. I tried my car (E30) on an track i really good know (Salzburgring) and it's nearly 100% the same like real life.
I hope in future there is an better tire model and physics, otherwise its always like driving on ice...
I use rf2 since a few month and one of the most frustrating things in rf2 are the absolute unrealistic grip level.
the grip in corners are too low (understeering), cars with lot of tourque react very (too) sensible by acceleration (wheelspin and resulting in oversteering) and it's nearly impossible to catch the car if it's begins to oversteer (thats the most frustrating)
I know that it's necassary to warm up the tires and get rubber on the road (real road etc... on real race tracks this doesn't have such an effect like in rf2).
BUT that brings not the expected results and in real life, the physic of cold slicks is also absolute different.
I drive Touring car (BMW E30) with Slicks on RaceTracks in my freetime and drive a lot on real roads with road-tires and semi slicks - never ever had such a bad grip level by same speed an dry conditions by any real car and tire combination like in rf2...
Best physics i every seen in a race simulation - race07 with all settings to realistic. I tried my car (E30) on an track i really good know (Salzburgring) and it's nearly 100% the same like real life.
I hope in future there is an better tire model and physics, otherwise its always like driving on ice...