There is always the trade off between visual quality and FPS. IMO FPS trumps quality. Frankly I'm satisfied with the quality, give me major FPS improvement! As a triple screen user I fear I may never see a minimum 60 FPS with everything maxed out. Even though I have 2 pretty good video cards (560GTX-448). The more visual quality that's added the less chance I have of achieving my dream. I'd even be willing to buy new cards but I get the feeling the quality crusade will make that a VERY expensive solution, if not impossible. The Good-- For the first time (granted there may have been work done before that was not reported) I see in the latest change log that there is an effort to improve FPS, that is: -Enhanced autodetail framerate processing to better maintain minimum FPS -Added auto detection of multiGPU setups to improve some processing and support more than 2 GPU -Separated auto detail processing from visible vehicles processing -Limit auto-detail FPS option to the current refresh rate -Added code to visible vehicles calculation to maintain minimum framerate -Improved multiGPU awareness of HDR processing The Bad-- 1. Yikes! The first published step to improve FPS is to whack polygons when the load gets too high? Really? I'm not a programmer but I was hoping the first swing at improvement would not be with a cleaver! Hell, I can cut back on detail manually. 2. SLI still is worse than running one card. Maybe the multiGPU lines above are merely in prep for some fixes to come later. I can only hope. Am I naive to assume there is some more elegant magic to be worked in the fight for faster FPS? Somebody with knowledge of graphics programming please educate me. It seems to me that if they could improve the ENORMOUS "multiview" FPS hit it would almost completely solve my 3 screen dilemma. That, and really get SLI to make things better rather than worse. I also worry that we 3 screen players are in such a minority that our concerns are way down on ISI's list. I must say that if I use only one screen then my graphics performmance is very good. With good single screen performance achieved by the prgammers getting that extra kick for the 10% (WAG) of the population that uses 3 screens may not be that big of a concern for ISI. So in summary, (and to keep this on topic) I say quit with the graphics polish already and make it fast!