Graphical issues since build 134

Discussion in 'Technical Archives' started by Kevin Karas, Feb 3, 2013.

  1. Kevin Karas

    Kevin Karas Registered

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    Since Build 134 I got massives graphical issues ingame :(

    Like you can see on the screenshots there are strange black texture issues at the side of the track, which appear always infront of me on the grass, the barriers AND sometimes opponents cars. Also you can see in the background that transparent trees with white dots in it. What is that. I tried every setup in CCC and ingame and also a fresh OS and rF2 install.

    View attachment 5988

    View attachment 5989
     
  2. MJP

    MJP Registered

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    Well first off that's a converted track, do you get the same problems on any of the ISI tracks?

    As for the tree transparency i think I saw a post from someone saying how using a certain setting in CCC caused this.

    edit:- found the post, not sure if this is exact same issue though.
     
  3. Kevin Karas

    Kevin Karas Registered

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    AW: Graphical issues since build 134

    I got that Problem on any track with any car ;) i cant use SSAA because that would suck too much frames together with HDR. Before this build everything was okay though.

    Im using 13.2 beta4 driver. Tried 12.11 too but no difference.

    Gesendet von meinem HTC One X mit Tapatalk 2
     
  4. Slish

    Slish Registered

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    i found out that with the "shadow blur" option setted on "optimal" this doesn't happen.
    Why don't you try that way?
     
  5. Kevin Karas

    Kevin Karas Registered

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    Okay that option put always the black issue but now my trees are real transparent with build 146.

    View attachment 6006

    And no its not fog :D
     

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