So brake bias, pressure and performance was taken from real data/setup. Were other setup elements like aero, suspention also based on real setup? I'm asking because in the mod there's pretty high downforce and grip(even on hard tires) making driving in default setup not really challenging when driving near the limit.
Don't you remember? We spoke about the setting a lot of times... resuming:
1. in the Dallara's "user" manual there is page #17, named SUGGESTED SETUP, were they give ranges and suggested setups for several mechanical parts, front and suspension with ride height, springs, dampers, ARB, camber, toe, caster, differential with ramps brake, ramps power, etc. Then there are other manuals, specifically addressed to the engine, the gearbox, etc... and spreadsheet, again with ranges and suggested setups for aero, but in this case, 2 different suggested setup, one for HDF and one for LDF
2. no data how to setting brake, throttle, clutch... that are managed by each team, partially depending of the wish of the drivers
3. do not forget that for the GP3 there were restrictions about the max rear wing setting depending of practice, qualifying vs. race. Then in 2018 the DRS changed again some data and rules
All that produces a very stable car and understeer, that is what the organization wanted... less in race due to less rear wing angle.
We started following the user manual, then advice of driver and their engineer (in the time we also fixed the steering wheel rotation, not the ratio, nor the wheel angle, that for a misunderstanding at the beginning was wrong... this is one of the data not written into any Dallara's manual).
Later in the time with other inputs and MoTec analysis we fine tuned the setup only with little changes, more or less to adapt, better, the real car data to rFactor2, but we never were addressed to give the "perfect" setup for several reasons:
- improving the setup is part of the game and skills and it is also partially personal
- real car and rFactor2 mod cannot be the same thing and cannot behaves exactly the same way
- DRIVING STYLE INTO A SIM!!! This is the breaking point: every time I sent my hot laps to the engineer I was happy to be far from him and, believe to me, I tried to drive the car like I was on it. Now I drive a tractor in real life and I'm happy with it, LOL
- in a class where the setup probably makes the bigger differences in performances, I wasn't ever able to have one single specific value for trying it... only ranges, links between different areas of the settings and few time the sentence "I told you too much"
- also each track has its specific setup.
- and tire pressures are stated by Pirelli for each track and they usually take back all sets of tires, used and new
And the F3 2019, more or less is on the same way.