So, I'm trying to get my four year old version of Fuji into rF2 now and ran into the first problem that I however managed to solve on my own. I'll just share so we can collect all the info we can on the process and unnamed errors. I copied all the Joeville files and edited the gdb, scn etc. for Fuji. I loaded the basic objects of the track in 3ds max and exported them using the new plugins. I tried loading the track in dev mode... and it crashed with the generic windows error message. The new plugins did not reset all my materials to the default or T1 stage however, it left almost all of them like I had them set for rF1 - mostly Bump Specular Map T1s. I manually reset all the materials to T1 and found one that had been reset to Default but had exported fine before. Fixed that one, reassigned the texture to it and the track now loads fine.