Nope, me either... you simply need to make sure you have ALL of the latest maps that are out, and possibly some of the older versions installed.
I found yesterday I couldnt join a server because I had an older version of Orchard Lake, once I updated it I was able to join.
As I type there's a server 'F1CEL Corvette C6R GT2 - Estoril' which has 'Get Mod' working, vMOD installed ok and I was able to join the server no problem.
Yeah but are you the only one in there? Can more use GET MOD to join while you are in it?
I'm the guy responsible for the F1CEL server. There seem to be 3 things that should be checked if the "Get mod" doesn't work on your server:
1) Make sure you have the HTTP port open, it's under "HTTP Server Port" in the multiplayer.ini file. Also make sure you have HTTP download enabled (also in the multiplayer.ini file).
2) If you create a mod for your server, then before installing it to the server, make sure that it doesn't have any spaces in the file name.
3) By default, the mod file has to be in rFactor2\Packages folder, but you can change the location in the multiplayer.ini file.
The test doesn't matter if other VMOD GET_MOD's work but the C6.R doesn't on the same server when using the same naming convention (e.g. no spaces).
Well, the C6.R that we released it component (more accurate to say its multi component) not a mod. note the .rfcmp file extension. If you want to make a mod (.rfmod) with a track and the corvette component it should be able to download that mod via the get mod feature.
Also ensure
HTTP Server Max File Size="1000" // Maximum file size, in MB, that the HTTP server will provide
is appropriate for your mod