marvelharvey
Registered
While viewing William's latest Sim Racing Paddock video. I noticed that not only did he experience the irritating FCY bug, but luckily @Marcel Offermans just happened to be watching the Stream. This is an age old bug that I've brought it up in July 2015, August 2015, November 2015, February 2016, May 2016 and November 2017.
Of course, this stream was only broadcast a few days ago, so I'm guessing that the issue hasn't been looked into yet, but I have to ask, is the AI going to be developed any further? rF2 is the class leader in AI and it's a shame that such a seemingly simple bug can break immersion (and ruin a chance of victory!)
Anyway, to quote myself from last year, here are some short repro steps if 397 need them:
Of course, this stream was only broadcast a few days ago, so I'm guessing that the issue hasn't been looked into yet, but I have to ask, is the AI going to be developed any further? rF2 is the class leader in AI and it's a shame that such a seemingly simple bug can break immersion (and ruin a chance of victory!)
Anyway, to quote myself from last year, here are some short repro steps if 397 need them:
marvelharvey said:OK, I've done some further investigation and discovered the cause of yellow flag AI issues. When under yellows, the AI is checking the speed of the car ahead, and making sure it doesn't exceed the speed of said ahead car. This seems a perfectly normal and safe thing to do. However, the AI is only occasionally checking the distance to the car in front and will slowdown regardless of how many metres/kilometres they are ahead. If car A comes to a hairpin, while B is 500m behind on a straight, B will slow down on the straight, then speed up again once A exits the hairpin.
This explains why after a yellow, the cars involved can never catch up.
My repro steps (other cars tracks will probably work. GT3s at Matsusaka also produced the same result):
However, if you continue to watch the lap, there are certain points where the AI suddenly acts normally and floors it for a few seconds, trying to catch the pack 20s ahead, before returning to its weird stop/start nature.
- Select Portugal's Estoril circuit
- Select the Dallara DW12
- Select Rolling start
- Include 17 AIs
- Start in 18th place
- Let the cars drive off on the formation lap
- Wait about 20-30 seconds on the grid, then push the "i" key to give AI control to your car
- Watch the AI drive your car up to speed, then slow down, the speed up, then slow down, all on the start/finish straight, trying to avoid the cars 1km ahead.