Discussion in 'Locations' started by jepeto, Sep 22, 2016.
is it possible to try it?
all is possible
you can try it if you wont but it is only a very fast conversion (no real road, the ai line needs joining up to the fast lane) the ai race ok they just can not get back to the pits.
if you really wont to try it let me know and i will post a link.
the road is all so there for a extra long version, would be a great track if some one was to do it right.
I’m curios too to try it
(and maybe the community could help with real road and ai fix )
here is a link to a video showing extra unused track
and a link to the track
an extended version for AC published in RD
Thanks for sharing linas. rf2 is missing many good tracks of rf1
Just for information
Yesterday i contact philcoult, the modder of rf1 linas montlhery
Asking him if the rf2 community could convert his track
today he answer me:
Hello . funny way to can contact me ,lol . you have permission , and it's great if you give credits for me and TheSky . i 'll tell him tomorrow , but i know he will agree . good luck for this work .
So… if someone wants to improve and release it, we have permission
Good news for starting day. Good job mate & thx for Philcoult & TheSky.
working new mesh
Nice track to be testing some air physics, with a camera that is nicely placed for purpose.
Assuming that the speed is the same, I would say that you nailed it :-D
I share this unpacked early beta version for testing and if anyone wants to collaborate. The textures are the original ones, a bit darkened because they were too bright. For now I've only subdivided the whole track mesh, and applied the old realroad shader to the whole track.
Unzip to Moddev/Locations folder
i just load the track in devmod and watched the AI (no steering wheel for now)
i found just the long no chicane's layout, is it right?
the new colour palette is a nice improvement
P.S. i think the AI is for the long chicane's version. AI drive the 2 chicane in last corner (the second on the grass)
If it's true, I forgot to mention it. This is a long version of asetto corsa but the base of track is the same as the original version. I use aiw from rfactor1 for this beta. I will try to contact the author of the AC version
Ok, Now it’s clear
It is the extra long Grand Prix 12,5 km layout (1924-1973) with rf1 7,7 km chicane aiw
This will be amazing if/when its updated
Just for info for all the community, redapg offer his help for linas aiw
Do you have a 3DSMax File of the Track?
If yes, would you mind to upload it and send me the Link?
I need to have it in 3DSMax too, to add some Things for the AIW Creation and other Things and if you would send it to me, it would save me some Time.
+1 looking for some rf2 tracks : Charade 2006 and Dijon Prenois
if someone can help, impossible to find it online.
thanks in advance
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