16.4 actually.20 degrees (19.6 to be exact) vertical FOV.
16.4 actually.20 degrees (19.6 to be exact) vertical FOV.
16.4 actually.
A 27" 16:9 monitor is ~13.24" tall and 23.53" wide.SQRT ((27^2)*9/25) = 16.2" (screen height).
A 27" 16:9 monitor is ~13.24" tall and 23.53" wide.
EDIT: For easy reference regarding monitor sizes, this is a great page: http://dharmadevil.com/widescreen/ It has vertical and diagonal sizes for 16:9 (16-80") and 4:3 (13-65") monitors, inch by inch.
EDIT2: If you're using the calculator over at http://ostermiller.org/calc/triangle.html, you can set e.g. the bottom right corner to 90 degrees, the right side to 47 (inches) and the bottom side to half the height of your monitor (6.62 in this case), the double the result in the top corner. Though I get a 16.04 doing it like that, I must check my previous calculations...
EDIT3: Must have been a typo, because repeating my original process I got 16.04, I must have just mistyped it as 16.4 the first time.
EDIT4: Your calculations seem to be for a 4:3 monitor.
I've actually multiplied the 19 degree FOV by 3 and gotten 57, which, to me, looks more like I"m actually in the cockpit of the car.
So, my question might be, what are you guys trying to do with the FOV? Are you trying to get the FOV to be a realistic depiction of sitting in the car, or what?
It doesn't actually move the "monitor eyes" anywhere. Think of it like this: Take a piece of cardboard and cut a hole the size of a 22" monitor into it. Now place it 36" in front of you, and then block out everything apart from that hole, so the only see out of the hole. That's essentially what these FOV settings emulate.I don't understand this. Is this supposed to give us a more realistic FOV? What I am interested in, is a realistic seat position in the sim. When I'm sitting at my desk or driving rig, I want to look at my monitor and have it look as if I'm actually sitting in the proper place within the car I'm driving.
I've tried these calculators. When I am at my desk with my wheel, I look at my 22" monitor from about 36" away. I've taken measurements from top of monitor to my eyes, bottom to eyes, side to eyes, etc. Side to eyes yields a FOV of 19 degrees. This puts my monitor eyes at the very front of my Brabham and my F3 car. This is not very realistic to me. I can't see the cockpit or the gauges, or mirrors.
I've actually multiplied the 19 degree FOV by 3 and gotten 57, which, to me, looks more like I"m actually in the cockpit of the car.
So, my question might be, what are you guys trying to do with the FOV? Are you trying to get the FOV to be a realistic depiction of sitting in the car, or what?
I made a typo there myself, it's actually 16.04. =)Sorry about that and also to Tiger for giving him the wrong information. Please use jubuttib's correction of 16.4 degrees vertical FOV.
Not sure if the F1 perspective is as low as we're used to thinking.An F1 driver sits well below the wheel where a bigger car your head may be near the ceiling of the car.
Not sure if the F1 perspective is as low as we're used to thinking.
He says in the description that he had to drive with only one eye open because the camera was blocking the other one, so it's fairly safe to assume that the camera wasn't mounted significantly higher than the real eye level.
I made a typo there myself, it's actually 16.04. =)
EPIC FAIL!!!
That camera is set to wide angle and does not represent a realistic perspective at all.
It does however illustrate the distortion present in all uncorrected wide angle lenses,just watch the bridge bow as we pass under...
Not sure if the F1 perspective is as low as we're used to thinking.
He says in the description that he had to drive with only one eye open because the camera was blocking the other one, so it's fairly safe to assume that the camera wasn't mounted significantly higher than the real eye level.