TheMattyOnline
Member
Gary's looks as if it is edited.
Regarding yours, who knows. Maybe resolution or AA levels. Could you have textures low or some other setting?
I assume you tried deleting the shaders?
Sometimes that helps with graphical errors
Gary's looks as if it is edited.
Regarding yours, who knows. Maybe resolution or AA levels. Could you have textures low or some other setting?
@carrera.4 I'm really enjoing your mod and I appreciate your work on that! But the only gripe let's say that I find is the steering system. To me it's like the rfactor 1 system, is there any chance that you will make it standard rf2 steering system? (I know that you can change the deegrees but it would be nice to have it there.)
Thanks! Keep working on it!
Nice! Thanks mate!Already had a version with the new steering system. But i was not happy with
the result, ffb feels different and dont find a way to improve in short time,
needs more work.
So i changed back to the old one. But i will give again a try in future![]()
That looks so much like real life from back in the day,would you mind if I shared this video,it looks so impressive with that projected viewHey carrera.4, thanks again for your hard work!
Coming here to post another quick video @ Susuka (AI: 99/25/1), less than 2 laps.
I have a question. I was just about to download but I read there is a problem with using an H-shifter with these cars. Is that correct? Like some sort of delay or something?
Thanks.![]()
Known issue. High curbs, low cars. Change setup.Hi i've experienced that some cars are suddenly throwed in the air on s397 zandvoort track. is this a mod related or track problem? i have seen this behaviour with other mod and track combinations too. if needed i can upload a video or screenshot.
I noticed a small delay, but I was using a Logitech shifter that came with my G920.
This unit is quite small and the throw between gears is also quite small, so didn't have any issues.
I was using it in this race, for info: