Discussion in 'Vehicles' started by carrera.4, Aug 24, 2016.
Anyone knows where to find setups for these cars?
Again thanks for this mod and all your work.
I've got a problem with ai when it rains.
They are very faster than me.
On dry track i must use 105 % to match realistic opposition.
But when it rains it's impossible to catch them.
(something like 5 or 7 seconds later :ss)
I have tested in brazil gp, 30 ai, 105% strenght, 30% aggressivity.
This is a bump for a complete series, both cars and tracks done by a single modder. Thanks Carrera 4!
A Decepticon? Shoudnt it be black though? Did it destroy the competition? Sorry, Transformers nerd here.
Seriously, very nice job with this mod carrera.4
Great work, thank you for bringing this to rf2.
Something really minor I have always hoped for is 'sticker tyres'
In the 80s, when a car went in the pits to change tyres, if they used a brand new set of tyres there would always be a square white sticker on the tyre surface (the tread, not the sidewall). Obv this sticker would burn off after 2 corners but I always thought it looked cool flying out of the pits on tyres so new the stickers were still on. Any chance this can be added to the mod?!! In a purely historically-accurate way, I know it won't actually make the mod better to drive!
wow, yes )
that would be really cool and historically correct.
But infortunately not possible with the rf2 engine.
Ah damn. Can there by stickers that never get burned off??! Just perma-stickers as an upgrade option?!
So how does the visual tire-wear in rf2 work? Because there is a difference in new and used tires in rf2 visual.
That was not implemented unfortunately...
As far as I know this feature is present for quite some time now...
But sticker has to fly away after a half lap, the change of wear texture needs more laps.
Dont think looks realistic .
I guess it's something that sits in the same area as dirt building up on the car as time goes on?
Dont think that sticker is any way possible with rF2 now.
I have fond memories of F1 '97 on the Playstation, nothing better than coming out of the pits with a new set of stickered tyres and trying to snatch pole position
Does this mod work in dx11 or Does it need updating?
Update its on work , cars are ready but tracks needs still work.
in dx11 most tracks looks too bright on some places.
im very busy right now in real life so it takes a bit time for next release.
Merci, c.4. Take your time...and enjoy your real life.
I'm just happy to see some of the top notch RF1 mods coming to RF2, even if they're not perfect yet. carrera.4 F188 is top notch.
Maybe you could release the updated cars now and tracks later, so we could enjoy your great mod cars in full glory right now. PLEASE!
thanks for the reply, that is great. You could always release the cars first.......
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