Formula 1 1967 Championship - Invite

John_GEAR

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WELCOME TO THE FORMULA ONE 1967 INFO PAGE


For this series, we are using the rFactor 2 Formula One 1967 mod from Chiefwiggum, available on Steam.

From the developer, Chiefwiggum:
My F1 1967 mod is deliberately designed to replicate a Grand Prix Legends (GPL)-like driving experience.
Near the limit, the cars have very narrow operating windows and low tolerance for driver errors.
Excessive steering, throttle, or braking inputs quickly destabilise the car.

When driven smoothly and with controlled inputs, the cars remain manageable and consistent.
The transition between stable grip and loss of control is intentionally sharp and clearly defined.

The goal was for a bad car to also feel bad to drive – not just slower.
Driving errors have immediate dynamic consequences.


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In this series, we will use the original points-scoring system of Formula 1 in 1967.
1st place = 9 points
2d place = 6 points
3d place = 4 points
4th place = 3 points
5th place = 2 points
6th place = 1 point

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I have done my best to include some original racetracks from the 1960s era, and that worked out quite well.
Some tracks have never been in rFactor 2 and will make their debut in rFactor 2 on Sim Racing Online. Those are: Mount Panorama 67, Clermont Ferrand 65 and Watkins Glen 65.
To come later is Fuji 1968 instead of Brands Hatch, but that track isn't quite finished yet.

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Momentarily April 12, 2026, these cars are available in the Formula One 1967 mod:
Lotus 49
Ferrari 312
Cooper T81
Brabham BT24
Honda RA300
BRM P83/P115
Eagle Weslake
Brabham BT11


There are 6 rounds. To avoid too many of 1 car model on track (25x Lotus 49
:eek:
) and for the purpose of car variation, we will rotate cars each round.
That means that you will take a different car for each race. See the cars options above.
If more cars are released in this 1967 mod, like the Eagle, I will update the pack and you are free to choose the new cars as well.

All cars in this pack have their own physics, sound and personalities, and with the rotation system, all strengths and weaknesses are levelled out.

*******************
- Every week on Wednesday
- Qual 19:00 GMT 10 minutes
- Race 19:15 GMT 60 minutes
- Start Type: Standing
- Weather: Variable
- Damage: 50%
- Driving Aids: Auto Clutch
- Tyres x1
- Fuel x1
- No mandatory pitstop


All events of this series will be broadcast
Broadcaster: Neil Wood

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Last edited:
FORMULA ONE 1967 MOD UPDATE V0.68
Server is updated.


+ Improved overall car balance and high-speed stability
+ Reduced extreme snap oversteer in fast corners
+ Updated tire physics for more consistent grip and smoother transitions
+ Refined handling across all cars while preserving their unique character
+ Added new cars:
Eagle Weslake - Dan Gurney, Richie Ginther
Brabham BT11 - Bob Anderson
 
There was a great video why not to do F1 at Bathurst so have to go for it!
Cars are different now since patch and can really drive them now specially that snap oversteer is gone now.

Great and friendly community!
 
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