Hi all, First: no judging of specific competitions or servers/admins. People can set whatever rules they want and it's not my place to challenge their decisions. I'm curious about what compels people to force cockpit view only. I get that generally people interested in sims like to drive from cockpit view. I'm one of those, and I've always sought out a cockpit view or the closest thing to it even when playing arcade racers. But I don't feel any need to limit everyone else to that same view. In the past I've seen people argue about unfair advantage in wheel to wheel racing because of better visibility, but ever since TrackIR I think that's not really been applicable. The other argument is visibility over crests, which I can see some merit in, though if seeing over a blind crest is letting you go faster you probably don't know the track very well yet. - Now, to illustrate why I think it has to come down to perceived advantage, here's another viewpoint: many people are happy to race against AI. Some people who race online also race against AI, and rF2 has obvious strengths (and weaknesses, no doubt) in this area that can make it rewarding. I personally don't get the same kick out of racing AI, and would rather run practice laps with 2 human cars than race with 20AI, but that's ok. My point here is that people like to race against other cars when there are other cars (obviously), and especially when AI are involved it obviously doesn't matter so much how those cars are being driven (AI don't even have eyes!) - if I have a good race against someone, I don't see what difference it makes whether they're using cockpit view or not. Back in rF1 I had good races against at least one person using keyboard to drive (I did, eventually, get to a level they couldn't reach with keyboard, but they beat the majority of players turning up to the public server). To take it to extremes, if I were driving the way I do and someone with very poor eyesight were driving on the same track via audio cues (trackside objects indicating overall track position, corner approach, etc) I don't see how I'd be affected. As long as they're driving the same physics as me, using basically the same control mechanisms, I think it's fine. In fact sometimes I wonder if certain controllers could potentially provide more advantage over me than a camera position ever could, but that's very dependent on specifics. There is a counterpoint to my above reasoning - I don't like racing against AI because I like to know someone's driving that car the same as I'm driving mine, there are no artificial advantages or mismatches. The way that someone's doing the driving could impact on how I feel about driving against them, though I honestly don't feel that is the case when it comes to driving view (I don't know that everyone I've raced against used a standard cockpit view - in fact now I think about it, some people I raced against for years I know didn't use standard views (I even helped facilitate it, via plugin), and it didn't bother me at all) - So, I'm curious. I think any real, sensible objection to non-cockpit-view has to come down to a competitive advantage concern. But if people have other views, I'd like to hear them. As far as competitive advantage goes, is there something I'm forgetting? Is it just about spatial awareness and track crests, or something else? On a technical standpoint regarding view, TrackIR has for years allowed people with it to easily look around and see where gaps are, or how close cars are (an argument I've heard in the past regarding cockpit view). These days VR allows the same thing but even better, and both methods can potentially allow for misuse in order to 'place' the cockpit camera nearly anywhere you might desire. I wrote a plugin allowing the same thing, but it doesn't require my plugin to do it - there are all sorts of macro programs and tricks you could use to do the same if you want, and people may have been for years. Triple screens, or very large screens, have allowed people to also see more around them, and adjustable FOV always has the potential to allow more vision. Finally, to reiterate, I respect people's desire to set these limits on their servers (though see above re workarounds). They won't affect me at all, either, so if that option keeps getting set then that's fine by me. But, let's say that option is stopping me racing against 2 more people than I otherwise might - what's the reason? What's the benefit to the rest of us to exclude those people? Cheers!