For the Rain; How does the game tell the * .tdf file that it is raining?

Discussion in 'Track Modding' started by Barnaudprod, Aug 3, 2021.

  1. Barnaudprod

    Barnaudprod Registered

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    Hello,
    Can someone explain to me How does the game tell the * .tdf file when it is raining?
    I am in the process of creating open rally tracks, and in moddev, when I indicate in the session configuration for rain, the road grip does not go wet.
    How do you tell the game to get the wet or wet grip info in the TDF file?
    Thanks in advance .
     
  2. Lazza

    Lazza Registered

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    wet grip in the .tdf is no longer used. (Dry= is used; Wet= is not)

    What's supposed to happen is the surface roughness is used to determine grip of the surface when it gets wet. In practice I'm not sure anyone's done it successfully in order to give 'wet racing lines' on the track, but you should be able to get painted lines more slippery than tarmac.
     
  3. Barnaudprod

    Barnaudprod Registered

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    Lazza, once again thank you for your answer. I admit not having understood everything :), but I imagine to find in the * .tdf for each material a rougness section which replaces the .wet function.
    I look at it this afternoon.
    thanks a lot
     

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