Yesterday I spent 5 hours in a row without stopping and it was amazing. Many thanks guys. A formidable job, as always.
exellent combo in rf2 too that FL6 + Estoril, now both updated for dx11. good fps too with that combo and both the cars and track looks amazing!! happy days Ps. watched the video. pretty courageusly he drives over the rumblestrips , i personally try to avoid them with this car , but i see he's fighting with the wheel in some of the exits so he's truly driving it like he stole it. zees now i gotta drive that combo myself...
Sooooooo awesome! Thanks for all your hard work! If I can make one request, can you make the side mirrors adjustable? It's important to us triple screen users.
Don't know if that was reported before, the spinner is not working because the window GMT is not found. However, thank you for the great work!
I rechecked this and not only can I not adjust the side mirrors, I can't adjust the center mirror, either.
Yes, readback some post earlier in this thread and it's a known issue . Ok, Seems the GMT separation is not enough to active the feature. I'm in contact with someone with a solution. Thanks for the report.
I have a question about the cornering and tire temperatures. Whenever you corner, only mid and outer part of the tire is heated up significanlly (of that tire set that is on the outside of the car for the corner direction). Is this correct? I don´t think so. The car is rolling over the tire even if you are far from the limit. In the image, I was driving carefully Brianza Jr. which is a kind of right hand oval track. In the Parabolica, without being at the limit, you can see for the left tires that mid and outer part of tire is heated up, not the inner part. I use max. neg. camber! This can not be correct, and I think this is one cause why the car handles "strange". Please look into. Thx.
Edit: Found a way. This is left camber, yellow marking is parabolica section. Get´s a bit less but not so much. Unit is RAD, multiply with 180/PI for degree. Note: I can not tell you what is the reference for camber, chassis or road, but Monza is rather flat and car chassis does not roll that much It looks like the tire is seriously deformed at low load allready, or the mid/outer section is sliding while the inner is not what would be a nice logical contradiction.
I also tested the updated car bit more the last couple of days. Everything seems to work fine and looks great. One problem, besides the allready mentioned spinner view bug, is that the cars of the opponents have no windows when I set the graphic settings for them to medium. I haven't checked how they look with even lower settings but on high settings the windows are there. AutodetailFPS or how it is called is set to off. But besides, great update and thanks alot for your efforts
After driving this mod for some days, I noticed that the tires have a tendency to get hotter on the outside, I'm driving with the default camber angles front and rear. Tried to increase the tire pressures a bit but no luck again! Anyone else noticed this?
Strange, I use other mods with CPM and don't have the same issue... In fact I have to lower camber angles to heat the outside of the tire on other mods... Might be something to be corrected for the next update...