Discussion in 'Locations' started by guod, Dec 29, 2015.
Track now available.
Awesome news! Even the one we have now is pretty good. The new one will be heavenly.
Great to hear. Maybe some time we will get the festival der Geschwindigkeit in rf2. But Marios version is nice, too.
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we need it for our RF2 indycar season
I don't know why no one mentioned it yet, but Barber Motorsports Park 2015 has been released a few days ago!
You can find it in the Steam workshop and here: http://simhqmotorsports.net/downloads/
It's a great track, check it out!
Wow, thanks for head's-up. This one should be incredible given who did the work.
Yep, it is!
But is the real track that bumpy? Tried it in the new Megane. Either that car has go kart-like suspension, or Barber has deteriorated some over the years Joking side, the visuals suggest smooth pavement, so...? (But, the Megane is very stiff on any track, too.)
It's not that bumpy, just the pit lane.
Non-Steam download fails with this message:
The requested URL /downloads/motorsports/rfactor2/tracks/BarberMotorsportsPark_2015_v100.rfcmp was not found on this server.
Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.
Apache/2.4.12 (Unix) OpenSSL/1.0.1e-fips mod_bwlimited/1.4 mod_fcgid/2.3.9 Server at simhqmotorsports.com Port 80
Problem with the website right now.
I noticed that the AI often drives into the grass (which often results in a spin => during a race it leads to a mass collision + safety car)
after the fast left-right chicane (Turn 12) and especially in the second last corner (right hand corner at pit entry; between 14 and 14a).
Tested with ISI IndyCars.
I have a problem with this track. It doesn`t matter wich session condition i use, the track is allways wet. Any help?
Seeems to be an issue with a realroad file (GP_START1.RRBIN). Switching to script weather solved it.
It's not an issue, it's the only way to have the track wet at the start of the session without it raining. If you leave all settings on default, it will simulate the actual weather the weekend of last year's race.
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Thanks for the information, Coutie. By the way, i`m not alone with this question/problem ;-)
Am I the only one with the "AI going off-track problem"? It makes it really hard to drive races against the AI
because it often leads to a mass collision...
Maybe its not a track related problem, look there...
Yep. Redoing all the SimHQ Motorsports websites.
For now, downloads are here: http://simhqmotorsports.net/downloads/
I'll update the site link for non-Steam whenever it changes in the future.
Thanks for mentioning this. Maybe it's indeed a problem caused by the new build.
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